-Robin-
Name history of -Robin-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (356 matches).
Compared with 11,776 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average19% of 1v2s won and so just below the average (21%).
Weapons and aim
Average41% headshots and so well below the average (52%).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.2%).
Utility and deaths
Average0.23 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.69. Last 3 months: 0.67 (at the start 0.62). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 0.99. Last 3 months: 0.96 (at the start 0.88). Clearly below the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 72.1. Last 3 months: 71.1 (at the start 68.6). Well below the average (81.1).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 40% (at the start 47%). Well below the average (52%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 53% (at the start 56%). Just above the average (52%).
Best month: July 2026 with 3,561. Last 3 months: 2,847 (at the start 3,471).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 412 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Robin- loses the most ELO on Dust 2: −35 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Ancient
- Recorded match no. 250 · Inferno
- Longest win streak: 10 wins in a row · Inferno
- Highest rating in a match: 2.67 · Mirage
Maps in detail
from the last 412 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Robin- plays
Across 412 matches -Robin- averages K/R 0.67, ADR 70.9 and a rating of 0.95. Most room to improve: Damage per round (ADR) at 70.9, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 14.4 kills per match with 41% headshots. The strongest map is Mirage with a 69% win rate in 35 matches. In 121 of 412 matches the rating was 1.10 or higher (29%), in 201 it was below 0.90. In 356 matches with detailed stats: 43 4Ks and 4 aces. Best month by rating: September 2026 at 0.99. -Robin- loses the most ELO on Dust 2 (−35 ELO, win rate 40%). Things go best on Ancient (+352 ELO, win rate 54%). Improved over the last three months: K/R +0.05, Rating +0.08. Got weaker: Headshots −7 pp, Win rate −3 pp, ELO −624. Unchanged in recent months: ADR at 71.1. Last 30 days: 105 matches, win rate 51%, net ELO +120.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.