-Pyro-92
How does -Pyro-92 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).
Compared with 1,282 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 5% of rounds and so well below the average (10%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average35% headshots and so well below the average (47%).
Impact
WeaknessExactly 2 kills in 9.8% of rounds and so well below the average (13.0%).
Utility and deaths
StrengthDied in 63% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.67. Last 3 months: 0.61 (at the start 0.65). Well below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.10. Last 3 months: 0.94 (at the start 1.02). Clearly below the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 73.0. Last 3 months: 67.2 (at the start 69.4). Well below the average (79.5).
Share of headshot kills
Best month: May 2026 with 37%. Last 3 months unchanged at 35%. Well below the average (47%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 53% (at the start 51%). Clearly above the average (48%).
Best month: September 2026 with 1,593. Last 3 months: 1,534 (at the start 1,359).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 160 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Pyro-92 loses the most ELO on Dust 2: −4 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.76 · Anubis
- Longest win streak: 7 wins in a row · Nuke
- Most kills in a match: 29 · Overpass
Maps in detail
from the last 160 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Pyro-92 plays
Across 160 matches -Pyro-92 averages K/R 0.63 and ADR 68.1; the rating across the 111 rated matches is 0.96. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 8 players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 8 players. Averages 13.7 kills per match with 35% headshots. The strongest map is Inferno with a 70% win rate in 44 matches. In 32 of 111 matches the rating was 1.10 or higher (29%), in 45 it was below 0.90. In 75 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: June 2026 at 1.10. -Pyro-92 loses the most ELO on Dust 2 (−4 ELO, win rate 46%). Things go best on Inferno (+291 ELO, win rate 70%). Match no. 3 of the day goes best: 80% win rate, +106 ELO. Improved over the last three months: ELO +175. Got weaker: K/R −0.04, Rating −0.08. Unchanged in recent months: ADR at 67.2, Headshots at 35%, Win rate at 53%. Last 30 days: 16 matches, win rate 44%, net ELO +40.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.