-Proxyyy
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Weakness21% of 1v1s won and so well below the average (39%).
Weapons and aim
Average46% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average0.43 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.83. Last 3 months: 0.80 (at the start 0.70). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.17. Last 3 months: 1.10 (at the start 0.96). Clearly above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 94.2. Last 3 months: 88.0 (at the start 80.0). Clearly above the average (80.7).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 46% (at the start 45%). Clearly below the average (49%).
Matches won (win rate)
Best month: September 2026 with 62%. Last 3 months: 54% (at the start 48%). Clearly above the average (50%).
Best month: October 2026 with 2,230. Last 3 months: 2,221 (at the start 1,999).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 33%.
Patterns
From the last 86 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Proxyyy loses the most ELO on Dust 2: −60 ELO, 54% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Dust 2
- Reached level 10 · Anubis
- Longest win streak: 5 wins in a row · Anubis
- Highest rating in a match: 2.16 · Anubis
Maps in detail
from the last 86 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Proxyyy plays
Across 86 matches -Proxyyy averages K/R 0.78, ADR 86.1 and a rating of 1.07. Biggest strength: Damage per round (ADR) at 86.1, better than 78% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 46% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 41 of 86 matches the rating was 1.10 or higher (48%), in 26 it was below 0.90. In 79 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: November 2026 at 1.17. -Proxyyy loses the most ELO on Dust 2 (−60 ELO, win rate 54%). Things go best in match 2 of the day (−30 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, −30 ELO. Improved over the last three months: K/R +0.10, Rating +0.14, ADR +8.0, Win rate +6 pp, ELO +222. Unchanged in recent months: Headshots at 46%. Last 30 days: 51 matches, win rate 53%, net ELO −36.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.