-PomoiKa-
How does -PomoiKa- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).
Compared with 1,577 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average29% of 1v1s won and so well below the average (39%).
Weapons and aim
Average0.92 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 2 kills in 10.8% of rounds and so well below the average (13.3%).
Utility and deaths
Average0.49 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.62 (at the start 0.67). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.09. Last 3 months: 0.88 (at the start 0.97). Well below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 79.8. Last 3 months: 71.9 (at the start 73.1). Clearly below the average (80.3).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months unchanged at 45%. Clearly below the average (48%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 50% (at the start 52%). Just below the average (51%).
Best month: September 2026 with 2,156. Last 3 months: 2,031 (at the start 1,961).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 33%.
Patterns
From the last 198 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-PomoiKa- loses the most ELO on Ancient: −77 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.05 · Anubis
- Most kills in a match: 36 · Inferno
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 198 matchesCompared with players on the same level who have at least 15 matches on the map.
How -PomoiKa- plays
Across 198 matches -PomoiKa- averages K/R 0.64, ADR 72.4 and a rating of 0.92. Biggest strength: Deaths per round at just 70% (lower is better), better than 76% of level 9 players. Most room to improve: Damage per round (ADR) at 72.4, better than only 9% of level 9 players. Averages 14.0 kills per match with 45% headshots. The strongest map is Dust 2 with a 54% win rate in 85 matches. In 52 of 198 matches the rating was 1.10 or higher (26%), in 95 it was below 0.90. In 177 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. -PomoiKa- loses the most ELO on Ancient (−77 ELO, win rate 52%). Things go best on Dust 2 (+50 ELO, win rate 54%). Improved over the last three months: ELO +70. Got weaker: K/R −0.05, Rating −0.09. Unchanged in recent months: ADR at 71.9, Headshots at 45%, Win rate at 50%. Last 30 days: 22 matches, win rate 55%, net ELO −53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.