-Plomo

Russia
115 matches tracked 38 matches in 30 days
Last updated:

How does -Plomo play?

Rating 0.82 (from 38 matches) K/R 0.67 ADR 72.4 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1% on level 10
0.82
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with at least a normal rating (0.90 and up). 39%
Rating spread from 38 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 39%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 45%−6 pp better than 8%

Clutch

Average
Last one alive
Clutch 1v1 won 44%+5 pp better than 80%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Weakness
Where do the kills come from?
Headshot rate 42%−9 pp better than 10%
AWP share of kills 21%+10 pp better than 87%
K/D 0.93−0.10 better than 14%
Pistol kills per match 2.6
Knife kills 4 in 115 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.3%−1.0 pp better than 20%
Rounds with 3K 2.4%−1.7 pp better than 1%
MVPs per match 1.9−0.4 better than 8%
4Ks and aces 10x 4K, 1 ace in 78 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 42%+7 pp better than 91%
Utility damage per round 2.4−1.7 better than 8%
Enemies flashed per round 0.04−0.26 better than 1%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp, ELO +625
= Stayed the same
ADR at 71.8
▼ Got worse
K/R −0.06, Win rate −9 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.59
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.66 (at the start 0.72).

Patterns

From the last 115 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
28 matches · 50% wins
On Anubis −30 ELO
36 matches · 50% wins
Between 18:00 and 24:00 −7 ELO, win rate 42%

-Plomo loses the most ELO on Dust 2: −60 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.38 · Ancient
  2. Most kills in a match: 33 · Nuke
  3. Longest win streak: 10 wins in a row · Nuke

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis36
50% better than 42%
0.72 better than 39%
75.9 better than 22%
0.78-
46% of 137 duels better than 20%
56% of 18 situations better than 86%
Ancient30
53% level
0.64 better than 6%
70.5 better than 4%
0.86-
40% of 117 duels better than 4%
29% of 21 situations better than 30%
Dust 228
50% better than 41%
0.58 better than 2%
67.4 better than 3%
0.76-
50% of 108 duels better than 42%
25% of 12 situations better than 16%
Nuke10
80% -
0.72 -
78.0 -
1.11-
54% of 61 duels -
63% of 8 situations -
Inferno8
75% -
0.72 -
69.9 -
0.92-
67% of 30 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Plomo plays

Across 115 matches -Plomo averages K/R 0.67 and ADR 72.4; the rating across the 38 rated matches is 0.82. Biggest strength: Utility with impact at 42%. That is better than 91% of players on level 10. Most room to improve: Rating at 0.82. That is better than only 1% of players on level 10. On average 15.0 kills per match, 42% of them headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 7 of 38 matches the rating was 1.10 or higher (18%), in 23 it was below 0.90. In 78 matches with detailed stats: 10 4Ks and 1 aces. Best month by rating: October 2026 at 0.84. -Plomo loses the most ELO on Dust 2 (−60 ELO, win rate 50%). Things go best in match 2 of the day (−60 ELO, win rate 67%). Improved over the last three months: Headshots +2 pp, ELO +625. Got weaker: K/R −0.06, Win rate −9 pp. Unchanged in recent months: ADR at 71.8. Last 30 days: 38 matches, win rate 47%, ELO balance −60.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.