-Phoenix

USA
124 matches tracked
ELO
2,021
Peak across the last 124 matches: 2,114
Rank NA ▼ 880 places
#7,203 #3,374 in US
30 days · prev. #6,323 · best #6,323
Last updated:

How does -Phoenix play?

Rating 0.99 (from 48 matches) K/R 0.74 ADR 81.7 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30% on level 10
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 48 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

-Phoenix wins 43 of 100 opening duels. 8 percentage points below the level 10 average (51%).

Rounds with first kill 7%−4 pp better than 7%
Opening duels won 43%−8 pp better than 3%

Clutch

Average
Last one alive

Averages 2.3 kills per match as the last one alive. 0.7 above the level 10 average (1.6).

Clutch 1v1 won 44%+4 pp better than 78%
Clutch 1v2 won 21%0 pp on par
Clutch kills per match 2.3+0.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.00 kills per death. 0.04 below the level 10 average (1.04).

Headshot rate 50%−1 pp better than 47%
AWP share of kills 4%−7 pp better than 25%
K/D 1.00−0.04 better than 34%
Pistol kills per match 2.4
Knife kills 3 in 124 matches

Impact

Average
Damage and big rounds

-Phoenix gets exactly 3 kills in 3.8 of 100 rounds. 0.3 percentage points below the level 10 average (4.1%).

2K rounds 13.2%−0.2 pp better than 41%
3K rounds 3.8%−0.3 pp better than 36%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 7x 4K, 1 ace in 48 matches

Utility and deaths

Average
Nades, flashes and deaths

-Phoenix dies in 74 of 100 rounds. 3 percentage points above the level 10 average (71%). Lower is better.

Utility hit rate 33%−2 pp better than 37%
Utility damage per round 3.5−0.6 better than 32%
Enemies flashed per round 0.37+0.07 better than 71%
Deaths per round 74%+3 pp better than 19%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, ADR at 79.9, Headshots at 49%, ELO at 2,021
▼ Got worse
Win rate −9 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.72 (at the start 0.75). 0.02 below the level 10 average (0.74).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −14 ELO
39 matches · 41% win rate
On Mirage −1 ELO
44 matches · 45% win rate
Between 18:00 and 24:00 −19 ELO, win rate 33%
On Fridays −85 ELO, win rate 25%

-Phoenix loses the most ELO in match 1 of the day: −14 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Anubis
  2. Most kills in a match: 43 · Cache
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
45% better than 23%
0.75 better than 53%
80.4 better than 47%
0.98 better than 30%
44% of 140 duels better than 13%
39% of 31 situations better than 52%
Anubis30
57% better than 65%
0.75 better than 53%
88.1 better than 83%
1.07-
50% of 135 duels better than 38%
41% of 17 situations better than 57%
Inferno18
44% better than 21%
0.70 better than 25%
78.2 better than 28%
1.05-
49% of 70 duels better than 34%
38% of 13 situations better than 47%
Cache17
47% -
0.77 -
83.6 -
0.88-
54% of 83 duels -
20% of 15 situations -
Nuke12
50% -
0.70 -
77.7 -
0.93-
44% of 50 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Phoenix plays

Across 124 matches -Phoenix averages K/R 0.74 and ADR 81.7; the rating across the 48 rated matches is 0.99. Most room to improve: Opening duels won at 43%, better than only 3% of level 10 players. Averages 16.7 kills per match with 50% headshots. The strongest map is Anubis with a 57% win rate in 30 matches. In 17 of 48 matches the rating was 1.10 or higher (35%), in 18 it was below 0.90. In 48 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 1.00. -Phoenix loses the most ELO in match 1 of the day (−14 ELO, win rate 41%). Things go best on Anubis (+85 ELO, win rate 57%). Match no. 2 of the day goes best: 68% win rate, +28 ELO. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.72, ADR at 79.9, Headshots at 49%, ELO at 2,021.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.