-Patchy-
How does -Patchy- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (51%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.22 K/D and so clearly above the average (1.03).
Impact
Strength3.2 MVPs per match and so well above the average (2.3).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 1.02. Last 3 months: 0.85 (at the start 1.01). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.44. Last 3 months: 1.16 (at the start 1.41). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 108.2. Last 3 months: 89.3 (at the start 105.7). Clearly above the average (80.7).
Share of headshot kills
Best month: November 2026 with 54%. Last 3 months: 48% (at the start 44%). Just below the average (49%).
Matches won (win rate)
Best month: August 2026 with 67%. Last 3 months: 51% (at the start 56%). Just above the average (50%).
Best month: July 2026 with 2,253. Last 3 months: 2,247 (at the start 2,253).
Rounds with first kill
Best month: August 2026 with 18%.
1v1 clutches won
Best month: August 2026 with 67%.
Patterns
From the last 109 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Patchy- loses the most ELO on Dust 2: −36 ELO, 49% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Highest rating in a match: 2.09 · Dust 2
- Most kills in a match: 38 · Ancient
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 109 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Patchy- plays
Across 109 matches -Patchy- averages K/R 0.89, ADR 93.3 and a rating of 1.22. Biggest strength: Opening duels won at 60%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 20.4 kills per match with 47% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 69 of 109 matches the rating was 1.10 or higher (63%), in 23 it was below 0.90. In 88 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: July 2026 at 1.44. -Patchy- loses the most ELO on Dust 2 (−36 ELO, win rate 49%). Things go best on Anubis (+1 ELO, win rate 54%). Match no. 2 of the day goes best: 68% win rate, −24 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.16, Rating −0.25, ADR −16.4, Win rate −5 pp. Unchanged in recent months: ELO at 2,247. Last 30 days: 20 matches, win rate 50%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.