-PRESES
Name history of -PRESES
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -PRESES play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (225 matches).
Compared with 7,458 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average25% of 1v2s won and so slightly above the average (21%).
Weapons and aim
Average61% headshots and so well above the average (53%).
Impact
AverageExactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).
Utility and deaths
Average2.9 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.19. Last 3 months: 1.05 (at the start 1.06). Just above the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 80.4. Last 3 months: 76.5 (at the start 75.7). Slightly below the average (80.6).
Share of headshot kills
Best month: November 2026 with 66%. Last 3 months: 60% (at the start 61%). Well above the average (53%).
Matches won (win rate)
Best month: July 2026 with 70%. Last 3 months unchanged at 52%. Right on the average (52%).
Best month: October 2026 with 3,574. Last 3 months: 3,419 (at the start 3,149).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 80%.
Patterns
From the last 270 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-PRESES loses the most ELO from match 5 of the day: −195 ELO, 36% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Highest rating in a match: 2.62 · Ancient
- Most kills in a match: 33 · Anubis
- Longest win streak: 8 wins in a row · Anubis
Maps in detail
from the last 270 matchesCompared with players on the same level who have at least 15 matches on the map.
How -PRESES plays
Across 270 matches -PRESES averages K/R 0.73 and ADR 76.1; the rating across the 221 rated matches is 1.06. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 61% headshots. The strongest map is Dust 2 with a 60% win rate in 63 matches. In 102 of 257 matches the rating was 1.10 or higher (40%), in 95 it was below 0.90. In 225 matches with detailed stats: 38 4Ks and 7 aces. Best month by rating: July 2026 at 1.19. -PRESES loses the most ELO from match 5 of the day (−195 ELO, win rate 36%). Things go best on Dust 2 (+406 ELO, win rate 60%). Match no. 2 of the day goes best: 62% win rate, +207 ELO. Improved over the last three months: ELO +270. Unchanged in recent months: K/R at 0.72, Rating at 1.05, ADR at 76.5, Headshots at 60%, Win rate at 52%. Last 30 days: 61 matches, win rate 41%, net ELO −120.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.