-PELINE

Turkey
On FACEIT since 2021 444 matches tracked 130 matches in 30 days
ELO ▼ 29
3,386
30-day peak: 3,460
Rank EU ▲ 614 places
#2,001
Turkey #57 in Turkey
30 days · prev. #2,615 · best #1,335
Last updated:

How does -PELINE play?

Rating 1.22 (from 436 matches) K/R 0.87 ADR 92.8 from 444 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 444 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 29% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (404 matches).

3,000-3,499 ELO

Compared with 7,456 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (52%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 63%+11 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 36%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 40%+28 pp · Ø 12% better than 98%
K/D 1.26+0.21 · Ø 1.05 better than 90%
Pistol kills per match 4.4
Knife kills 4 in 444 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.2%).

2K rounds 15.7%+2.2 pp · Ø 13.5% better than 87%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 92%
MVPs per match 3.0+0.6 · Ø 2.4 better than 91%
4Ks and aces 110x 4K, 6 aces in 404 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.1+0.3 · Ø 3.8 better than 59%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 54%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +465
= Stayed the same
ADR at 92.3, Headshots at 52%, Win rate at 53%
▼ Got worse
K/R −0.04, Rating −0.05

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: June 2026 with 1.04. Last 3 months: 0.86 (at the start 0.90). Well above the average (0.74).

Patterns

From the last 444 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −109 ELO
65 matches · 46% win rate
On Ancient −84 ELO
60 matches · 43% win rate
On Fridays −57 ELO, win rate 39%

-PELINE loses the most ELO in match 3 of the day: −109 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.67 · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 59 · Mirage
  4. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 444 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage202
51% better than 34%
0.91 better than 95%
94.9 better than 94%
1.27 better than 94%
65% of 1,138 duels better than 97%
42% of 130 situations better than 60%
Dust 2111
63% better than 79%
0.90 better than 93%
96.8 better than 95%
1.28 better than 93%
63% of 659 duels better than 93%
36% of 69 situations better than 42%
Ancient60
43% better than 14%
0.80 better than 71%
85.2 better than 65%
1.12 better than 69%
59% of 295 duels better than 84%
28% of 40 situations better than 23%
Anubis35
49% better than 28%
0.83 better than 81%
89.7 better than 85%
1.14 better than 74%
59% of 181 duels better than 82%
33% of 27 situations better than 37%
Cache15
53% better than 29%
0.82 better than 64%
85.1 better than 52%
1.13 better than 54%
63% of 65 duels better than 86%
33% of 3 situations better than 34%
Nuke15
53% better than 35%
0.74 better than 38%
82.3 better than 50%
1.01 better than 28%
51% of 75 duels better than 38%
33% of 12 situations better than 35%
Inferno5
40% -
0.60 -
77.0 -
0.84-
45% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -PELINE plays

Across 444 matches -PELINE averages K/R 0.87 and ADR 92.8; the rating across the 436 rated matches is 1.22. Biggest strength: Opening duels won at 63%, better than 97% of level 10 · 3,000-3,499 ELO players. Averages 19.5 kills per match with 52% headshots. The strongest map is Dust 2 with a 63% win rate in 111 matches. In 270 of 444 matches the rating was 1.10 or higher (61%), in 92 it was below 0.90. In 404 matches with detailed stats: 110 4Ks and 6 aces. Best month by rating: June 2026 at 1.56. -PELINE loses the most ELO in match 3 of the day (−109 ELO, win rate 46%). Things go best in match 4 of the day (+300 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +300 ELO. Improved over the last three months: ELO +465. Got weaker: K/R −0.04, Rating −0.05. Unchanged in recent months: ADR at 92.3, Headshots at 52%, Win rate at 53%. Last 30 days: 130 matches, win rate 50%, net ELO −200.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.