-Nerv0us

Ukraine
On FACEIT since 2024 303 matches tracked 71 matches in 30 days
ELO ▲ 27
2,651
30-day peak: 2,736
Rank EU
#32,611
Ukraine #1,426 in Ukraine
Last updated:

How does -Nerv0us play?

Rating 1.24 K/R 0.83 ADR 91.1 from 303 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 303 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 30% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 5% very weak below 0.75 8%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
ClutcherEntryMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (235 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 33% of rounds and so well above the average (11%).

Rounds with first kill 33%+22 pp · Ø 11% better than 99%
Opening duels won 63%+11 pp · Ø 52% better than 98%

Clutch

Strength
Last one alive

5.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 61%+22 pp · Ø 39% better than 99%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 5.6+4.0 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.49 K/D and so well above the average (1.05).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.49+0.44 · Ø 1.05 better than 99%
Pistol kills per match 3.1
Zeus kills2 in 303 matches
Knife kills 3 in 303 matches

Impact

Average
Damage and big rounds

7.4 MVPs per match and so well above the average (2.4).

2K rounds 12.1%−1.5 pp · Ø 13.6% better than 14%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 7.4+5.0 · Ø 2.4 better than 99%
4Ks and aces 75x 4K, 14 aces in 235 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 56% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.0−1.1 · Ø 4.1 better than 20%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 15%
Deaths per round 56%−15 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.09, Rating +0.08, ADR +12.2
= Stayed the same
Nothing clear
▼ Got worse
Headshots −9 pp, Win rate −15 pp, ELO −103

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.95
JunJulAugSepOctNov

Best month: November 2026 with 0.95. Last 3 months: 0.86 (at the start 0.77). Well above the average (0.75).

Patterns

From the last 303 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −38 ELO
25 matches · 44% win rate
On Dust 2 −18 ELO
39 matches · 54% win rate
Between 18:00 and 24:00 −81 ELO, win rate 60%
On Mondays +10 ELO, win rate 56%

-Nerv0us loses the most ELO on Ancient: −38 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.84 · Mirage
  4. Longest win streak: 13 wins in a row · Aim_map_faceit

Maps in detail

from the last 303 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
63% better than 87%
1.02 better than 99%
109.0 better than 99%
1.45 better than 99%
66% of 505 duels better than 98%
44% of 45 situations better than 68%
Aim_map_faceit39
85% -
0.62 -
70.5 -
1.03-
62% of 777 duels -
62% of 777 situations -
Dust 239
54% better than 56%
0.95 better than 98%
105.7 better than 99%
1.36 better than 98%
61% of 247 duels better than 91%
40% of 20 situations better than 57%
Fistmap37
92% -
0.68 -
77.3 -
1.13-
68% of 688 duels -
68% of 688 situations -
Ancient25
44% better than 19%
0.93 better than 97%
100.7 better than 98%
1.34 better than 98%
63% of 158 duels better than 95%
50% of 10 situations better than 79%
Aim_all_pistols15
87% -
0.60 -
66.6 -
0.99-
60% of 316 duels -
60% of 316 situations -
Cache14
36% -
0.90 -
101.2 -
1.26-
54% of 78 duels -
50% of 10 situations -
Anubis13
23% -
0.96 -
97.9 -
1.32-
58% of 79 duels -
56% of 9 situations -
Aim_redline_faceit10
90% -
0.65 -
74.3 -
1.08-
65% of 198 duels -
65% of 198 situations -
Aim_pistol_remake5
100% -
0.64 -
75.7 -
1.06-
64% of 101 duels -
64% of 101 situations -
Awp_india5
60% -
0.55 -
56.9 -
0.92-
55% of 101 duels -
55% of 101 situations -
Vertigo5
40% -
0.97 -
114.5 -
1.32-
63% of 46 duels -
0% of 4 situations -
Usp_containment4
75% -
0.56 -
61.5 -
0.92-
56% of 79 duels -
56% of 79 situations -
Aim_cargo3
67% -
0.54 -
66.6 -
0.90-
55% of 55 duels -
55% of 55 situations -
Aim_japan3
67% -
0.56 -
64.0 -
0.93-
56% of 62 duels -
56% of 62 situations -
Aim_rats3
67% -
0.61 -
67.3 -
1.02-
61% of 70 duels -
61% of 70 situations -
Mst_pistolmap_ver2.0_noheadarmor3
100% -
0.61 -
67.2 -
1.01-
61% of 64 duels -
61% of 64 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Nerv0us plays

Across 303 matches -Nerv0us averages K/R 0.83, ADR 91.1 and a rating of 1.24. Biggest strength: K/D at 1.49, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 20% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 54% headshots. The strongest map is Fistmap with a 92% win rate in 37 matches. In 185 of 303 matches the rating was 1.10 or higher (61%), in 41 it was below 0.90. In 235 matches with detailed stats: 75 4Ks and 14 aces. Best month by rating: November 2026 at 1.29. -Nerv0us loses the most ELO on Ancient (−38 ELO, win rate 44%). Things go best in match 3 of the day (−12 ELO, win rate 73%). Match no. 3 of the day goes best: 73% win rate, −12 ELO. Improved over the last three months: K/R +0.09, Rating +0.08, ADR +12.2. Got weaker: Headshots −9 pp, Win rate −15 pp, ELO −103. Last 30 days: 71 matches, win rate 65%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.