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-Neki-

Poland
On FACEIT since 2023 308 matches tracked 131 matches in 30 days
ELO ▲ 358
3,458
30-day peak: 3,549
Rank EU ▲ 3,617 places
#1,764
Poland #97 in Poland
30 days · prev. #5,381 · best #1,272
Last updated:

How does -Neki- play?

Rating 1.06 (from 285 matches) K/R 0.78 ADR 85.8 from 308 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 285 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 25% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 81%
Opening duels won 50%−2 pp · Ø 52% better than 29%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 27%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (53%).

Headshot rate 56%+3 pp · Ø 53% better than 69%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.060.00 · Ø 1.06 right on the average
Pistol kills per match 3.0 from the last 285
Knife kills 3 in 285 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.7%).

2K rounds 15.0%+1.3 pp · Ø 13.7% better than 78%
3K rounds 4.4%+0.1 pp · Ø 4.3% better than 56%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 49x 4K, 5 aces in 308 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 62%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 77%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether -Neki- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 305 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.79
AugSepOctNov

Best month: November 2026 with 0.79.

Patterns

From the last 285 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −41 ELO
38 matches · 47% win rate
On Mirage −28 ELO
102 matches · 53% win rate
Between 0:00 and 6:00 −52 ELO, win rate 50%
On Mondays −193 ELO, win rate 41%

-Neki- loses the most ELO in match 3 of the day: −41 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Nuke
  2. Most kills in a match: 59 · Mirage
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 285 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
53% better than 43%
0.78 better than 61%
86.5 better than 72%
1.06 right on the average
49% of 538 duels better than 29%
32% of 59 situations better than 28%
Cache62
60% right on the average
0.79 better than 54%
87.7 better than 66%
1.07 better than 36%
53% of 337 duels better than 44%
31% of 32 situations better than 32%
Nuke42
62% better than 66%
0.79 better than 61%
84.4 better than 62%
1.09 better than 54%
47% of 227 duels better than 21%
38% of 24 situations better than 46%
Ancient37
54% better than 47%
0.79 better than 67%
85.9 better than 69%
1.06 right on the average
52% of 243 duels right on the average
50% of 12 situations better than 79%
Inferno22
64% better than 57%
0.78 better than 46%
83.3 better than 42%
1.09 better than 38%
46% of 132 duels better than 9%
14% of 7 situations better than 5%
Anubis16
31% better than 2%
0.72 better than 34%
80.1 better than 42%
0.98 better than 24%
59% of 99 duels better than 82%
71% of 7 situations better than 98%
Dust 23
67% -
0.76 -
91.0 -
1.05-
50% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -Neki- plays

Across 308 matches -Neki- averages K/R 0.78 and ADR 85.8; the rating across the 285 rated matches is 1.06. Biggest strength: Rounds with first kill at 13%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 56% headshots. The strongest map is Inferno with a 64% win rate in 22 matches. In 129 of 285 matches the rating was 1.10 or higher (45%), in 83 it was below 0.90. In 308 matches with detailed stats: 49 4Ks and 5 aces. Best month by rating: November 2026 at 1.09. -Neki- loses the most ELO in match 3 of the day (−41 ELO, win rate 47%). Things go best in match 4 of the day (+209 ELO, win rate 67%). Match no. 4 of the day goes best: 67% win rate, +209 ELO. Last 30 days: 131 matches, win rate 60%, net ELO +270.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.