-Myw
How does -Myw play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).
Compared with 2,242 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average13% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average53% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average0.50 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.83. Last 3 months: 0.77 (at the start 0.81). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10. Last 3 months: 1.06 (at the start 1.10). Slightly above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 89.8. Last 3 months: 86.8 (at the start 87.2). Clearly above the average (80.7).
Share of headshot kills
Best month: June 2026 with 58%. Last 3 months: 52% (at the start 57%). Clearly above the average (49%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 58% (at the start 55%). Well above the average (51%).
Best month: November 2026 with 2,150. Last 3 months: 2,125 (at the start 1,704).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 128 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Myw loses the most ELO on Mirage: −18 ELO, 55% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Longest win streak: 6 wins in a row · Cache
- Reached level 10 · Cache
- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 2.22 · Mirage
Maps in detail
from the last 128 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Myw plays
Across 128 matches -Myw averages K/R 0.78 and ADR 86.9; the rating across the 108 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 53% headshots. The strongest map is Dust 2 with a 66% win rate in 38 matches. In 49 of 108 matches the rating was 1.10 or higher (45%), in 28 it was below 0.90. In 108 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. -Myw loses the most ELO on Mirage (−18 ELO, win rate 55%). Things go best on Dust 2 (+21 ELO, win rate 66%). Match no. 2 of the day goes best: 64% win rate, −44 ELO. Improved over the last three months: Win rate +3 pp, ELO +421. Got weaker: K/R −0.04, Headshots −5 pp. Unchanged in recent months: Rating at 1.06, ADR at 86.8. Last 30 days: 58 matches, win rate 59%, net ELO +12.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.