-MlF

AR
48 matches tracked 27 matches in 30 days
ELO ▲ 85
2,059
30-day peak: 2,093
Rank SA ▼ 696 places
#5,349
AR #1,258 in AR
30 days · prev. #4,653 · best #4,653
Last updated:

How does -MlF play?

Rating 1.19 K/R 0.85 ADR 90.4 from 48 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 48 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 27% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 8%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherDamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Strength
Where do the kills come from?

1.28 K/D and so well above the average (1.02).

Headshot rate 56%+6 pp · Ø 50% better than 84%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 1.28+0.26 · Ø 1.02 better than 97%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 2 kills in 17.2% of rounds and so well above the average (13.3%).

2K rounds 17.2%+3.9 pp · Ø 13.3% better than 99%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.5+0.2 · Ø 2.3 better than 74%
4Ks and aces 7x 4K, 1 ace in 48 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.5+0.3 · Ø 4.2 better than 58%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -MlF is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 48 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: August 2026 with 0.92.

Patterns

From the last 48 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 34 · Nuke
  3. Highest rating in a match: 2.28 · Ancient

Maps in detail

from the last 48 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 211
45% -
0.84 -
85.3 -
1.19-
61% of 49 duels -
67% of 9 situations -
Nuke11
82% -
0.86 -
95.0 -
1.18-
58% of 55 duels -
17% of 6 situations -
Mirage9
11% -
0.79 -
88.3 -
1.11-
61% of 36 duels -
57% of 7 situations -
Inferno7
43% -
0.84 -
92.7 -
1.13-
55% of 29 duels -
60% of 5 situations -
Ancient5
60% -
0.99 -
105.6 -
1.40-
54% of 26 duels -
50% of 2 situations -
Anubis4
75% -
0.76 -
72.7 -
1.19-
40% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -MlF plays

Across 48 matches -MlF averages K/R 0.85, ADR 90.4 and a rating of 1.19. Biggest strength: K/D at 1.28, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 56% headshots. The strongest map is Nuke with a 82% win rate in 11 matches. In 26 of 48 matches the rating was 1.10 or higher (54%), in 11 it was below 0.90. In 48 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 1.34. Last 30 days: 27 matches, win rate 59%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.