-Mapkeloff-
Name history of -Mapkeloff-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Mapkeloff- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).
Compared with 2,679 players in this group, each player over up to their last 100 matches.
Opening
Average62% of opening duels won and so well above the average (52%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.38 K/D and so well above the average (1.04).
Impact
StrengthExactly 2 kills in 17.3% of rounds and so well above the average (13.5%).
Utility and deaths
Average23% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageOct to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 1.06. Last 3 months: 0.98 (at the start 0.90). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: November 2026 with 1.53. Last 3 months: 1.40 (at the start 1.29). Well above the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 104.6. Last 3 months: 97.8 (at the start 94.5). Well above the average (81.1).
Share of headshot kills
Best month: June 2026 with 58%. Last 3 months: 51% (at the start 57%). Right on the average (51%).
Matches won (win rate)
Best month: June 2026 with 71%. Last 3 months: 48% (at the start 60%). Clearly below the average (51%).
Best month: October 2026 with 2,487. Last 3 months: 2,505 (at the start 2,552).
Rounds with first kill
Best month: November 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 81 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 2.61 · Mirage
- Most kills in a match: 50 · Overpass
Maps in detail
from the last 81 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Mapkeloff- plays
Across 81 matches -Mapkeloff- averages K/R 0.93, ADR 95.7 and a rating of 1.33. Biggest strength: Rating at 1.33, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 19.8 kills per match with 54% headshots. The strongest map is Dust 2 with a 68% win rate in 22 matches. In 55 of 81 matches the rating was 1.10 or higher (68%), in 15 it was below 0.90. In 59 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: November 2026 at 1.53. Things go best on Mirage (+12 ELO, win rate 56%). From match no. 5 of the day on, things go best: 65% win rate, +12 ELO. Improved over the last three months: K/R +0.08, Rating +0.11. Got weaker: Headshots −6 pp, Win rate −12 pp. Unchanged in recent months: ADR at 97.8, ELO at 2,505. Last 30 days: 27 matches, win rate 56%, net ELO +12.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.