-M1-
Name history of -M1-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (316 matches).
Compared with 12,076 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so slightly above the average (52%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.16 K/D and so clearly above the average (1.04).
Impact
AverageExactly 2 kills in 15.4% of rounds and so clearly above the average (13.5%).
Utility and deaths
Average0.48 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.92. Last 3 months: 0.82 (at the start 0.79). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.28. Last 3 months: 1.16 (at the start 1.11). Well above the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 94.9. Last 3 months: 88.2 (at the start 86.1). Clearly above the average (80.8).
Share of headshot kills
Best month: November 2026 with 50%. Last 3 months: 48% (at the start 49%). Clearly below the average (52%).
Matches won (win rate)
Best month: September 2026 with 59%. Last 3 months: 53% (at the start 52%). Just above the average (52%).
Best month: October 2026 with 3,002. Last 3 months: 2,808 (at the start 2,695).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 352 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-M1- loses the most ELO on Ancient: −49 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.25 · Cache
- Recorded match no. 250 · Mirage
- Most kills in a match: 41 · Anubis
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 352 matchesCompared with players on the same level who have at least 15 matches on the map.
How -M1- plays
Across 352 matches -M1- averages K/R 0.80, ADR 87.2 and a rating of 1.13. Biggest strength: Damage per round (ADR) at 87.2, better than 78% of level 10 · 2,750-2,999 ELO players. Averages 17.7 kills per match with 48% headshots. The strongest map is Dust 2 with a 63% win rate in 120 matches. In 182 of 352 matches the rating was 1.10 or higher (52%), in 84 it was below 0.90. In 316 matches with detailed stats: 66 4Ks and 8 aces. Best month by rating: November 2026 at 1.28. -M1- loses the most ELO on Ancient (−49 ELO, win rate 46%). Things go best on Dust 2 (+281 ELO, win rate 63%). Improved over the last three months: Rating +0.05, ELO +113. Unchanged in recent months: K/R at 0.82, ADR at 88.2, Headshots at 48%, Win rate at 53%. Last 30 days: 85 matches, win rate 49%, net ELO −124.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.