-LuQizos
How does -LuQizos play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).
Compared with 2,322 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so slightly above the average (52%).
Clutch
Average23% of 1v1s won and so well below the average (39%).
Weapons and aim
Average44% headshots and so well below the average (50%).
Impact
AverageExactly 2 kills in 14.6% of rounds and so clearly above the average (13.5%).
Utility and deaths
Average46% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.83. Last 3 months: 0.80 (at the start 0.75). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 1.09 (at the start 1.12). Clearly above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 89.1. Last 3 months: 85.7 (at the start 77.3). Slightly above the average (80.9).
Share of headshot kills
Best month: October 2026 with 48%. Last 3 months: 47% (at the start 42%). Clearly below the average (50%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 48% (at the start 46%). Slightly below the average (50%).
Best month: July 2026 with 2,462. Last 3 months: 2,369 (at the start 2,437).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 27%.
Patterns
From the last 112 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-LuQizos loses the most ELO on Mirage: −35 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 30 · Nuke
- Highest rating in a match: 2.14 · Anubis
- Longest win streak: 8 wins in a row · Anubis
Maps in detail
from the last 112 matchesCompared with players on the same level who have at least 15 matches on the map.
How -LuQizos plays
Across 112 matches -LuQizos averages K/R 0.77 and ADR 80.6; the rating across the 92 rated matches is 1.10. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 23%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 44% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 45 of 92 matches the rating was 1.10 or higher (49%), in 24 it was below 0.90. In 38 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 1.13. -LuQizos loses the most ELO on Mirage (−35 ELO, win rate 41%). Improved over the last three months: K/R +0.05, ADR +8.4, Headshots +5 pp. Got weaker: ELO −68. Unchanged in recent months: Rating at 1.09, Win rate at 48%. Last 30 days: 20 matches, win rate 35%, net ELO +12.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.