-Levski

BG
On FACEIT since 2016 337 matches tracked 153 matches in 30 days
ELO ▲ 54
3,300
30-day peak: 3,343
Rank EU ▲ 475 places
#2,234 #23 in BG
30 days · before #2,709 · best #2,220
Last updated:

How does -Levski play?

Rating 1.14 (from 190 matches) K/R 0.80 ADR 82.5 from 337 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85% on level 10
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 190 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. More first kills per match than the level 10 average.
AWPerClutcherEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (265 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 83%
Opening duels won 58%+7 pp better than 91%

Clutch

Strength
Last one alive
Clutch 1v1 won 44%+5 pp better than 80%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 2.1+0.5 better than 88%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 36%+25 pp better than 99%
K/D 1.16+0.13 better than 85%
Pistol kills per match 3.0
Knife kills 6 in 337 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.3%+2.0 pp better than 88%
Rounds with 3K 5.1%+1.0 pp better than 84%
MVPs per match 2.6+0.3 better than 78%
4Ks and aces 56x 4K, 4 aces in 265 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 2.3−1.8 better than 7%
Enemies flashed per round 0.21−0.09 better than 27%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.08, ADR +6.8
= Stayed the same
Headshots at 49%
▼ Got worse
Win rate −6 pp, ELO −324

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.82 (at the start 0.74).

Patterns

From the last 337 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −286 ELO
117 matches · 46% wins
On Inferno −91 ELO
27 matches · 63% wins
On Mondays −179 ELO, win rate 44%

-Levski loses the most ELO on Mirage: −286 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Mirage
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 337 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
46% better than 28%
0.80 better than 75%
81.0 level
1.12 better than 76%
58% of 495 duels better than 84%
45% of 67 situations better than 72%
Dust 298
55% better than 60%
0.82 better than 83%
84.2 better than 68%
1.24 better than 93%
60% of 469 duels better than 88%
45% of 55 situations better than 71%
Anubis47
62% better than 81%
0.80 better than 76%
82.8 better than 59%
1.13 better than 78%
61% of 172 duels better than 92%
37% of 30 situations better than 47%
Cache31
74% -
0.78 -
82.7 -
0.99-
56% of 140 duels -
42% of 19 situations -
Inferno27
63% better than 72%
0.81 better than 80%
83.8 better than 61%
1.17 better than 86%
50% of 109 duels better than 35%
56% of 16 situations better than 85%
Ancient10
30% -
0.76 -
80.2 -
1.45-
49% of 41 duels -
50% of 6 situations -
Overpass5
40% -
0.91 -
90.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How -Levski plays

Across 337 matches -Levski averages K/R 0.80 and ADR 82.5; the rating across the 190 rated matches is 1.14. Biggest strength: Opening duels won at 58%. That is better than 91% of players on level 10. Most room to improve: Utility damage per round at 2.3. That is better than only 7% of players on level 10. On average 17.5 kills per match, 49% of them headshots. The strongest map is Cache with a 74% win rate in 31 matches. In 98 of 190 matches the rating was 1.10 or higher (52%), in 52 it was below 0.90. In 265 matches with detailed stats: 56 4Ks and 4 aces. Best month by rating: October 2026 at 1.19. -Levski loses the most ELO on Mirage (−286 ELO, win rate 46%). Things go best on Anubis (+209 ELO, win rate 62%). Improved over the last three months: K/R +0.08, ADR +6.8. Got weaker: Win rate −6 pp, ELO −324. Unchanged in recent months: Headshots at 49%. Last 30 days: 153 matches, win rate 52%, ELO balance −184.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.