-Lacrim-AWA-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).
Compared with 1,557 players in this group, each player over up to their last 100 matches.
Opening
Strength63% of opening duels won and so well above the average (51%).
Clutch
Average7% of 1v2s won and so well below the average (21%).
Weapons and aim
Average1.09 K/D and so slightly above the average (1.01).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average0.13 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.81 (at the start 0.65). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.17. Last 3 months: 1.13 (at the start 0.93). Well above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 85.4. Last 3 months: 84.5 (at the start 71.7). Slightly above the average (79.8).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 45% (at the start 47%). Clearly below the average (48%).
Matches won (win rate)
Best month: September 2026 with 67%. Last 3 months: 50% (at the start 40%). Just below the average (51%).
Best month: September 2026 with 1,754. Last 3 months: 1,747 (at the start 1,677).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 91 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Lacrim-AWA- loses the most ELO on Dust 2: −23 ELO, 66% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Dust 2
- Highest rating in a match: 2.32 · Anubis
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 91 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Lacrim-AWA- plays
Across 91 matches -Lacrim-AWA- averages K/R 0.77, ADR 81.2 and a rating of 1.08. Biggest strength: Opening duels won at 63%, better than 99% of level 9 players. Averages 16.6 kills per match with 45% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 42 of 91 matches the rating was 1.10 or higher (46%), in 31 it was below 0.90. In 61 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: September 2026 at 1.17. -Lacrim-AWA- loses the most ELO on Dust 2 (−23 ELO, win rate 66%). Things go best on Anubis (+2 ELO, win rate 35%). Improved over the last three months: K/R +0.16, Rating +0.20, ADR +12.8, Win rate +10 pp, ELO +70. Got weaker: Headshots −2 pp.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.