-LUXURY

Romania
On FACEIT since 2018 109 matches tracked 63 matches in 30 days
ELO ▲ 318
2,027
30-day peak: 2,027
Rank EU
#239,053
Romania #2,954 in Romania
Last updated:

How does -LUXURY play?

Rating 1.11 K/R 0.80 ADR 87.1 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 109 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 14% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 1.09+0.06 · Ø 1.03 better than 70%
Pistol kills per match 2.4

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 78%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 81%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 29x 4K, 5 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 83%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 62%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -LUXURY is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 103 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.77
AugSepOctNov

Best month: September 2026 with 0.90.

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −76 ELO
27 matches · 59% win rate
On Dust 2 −23 ELO
23 matches · 52% win rate
Between 18:00 and 24:00 −45 ELO, win rate 44%

-LUXURY loses the most ELO on Anubis: −76 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 39 · Anubis
  3. Reached level 10 · Dust 2
  4. Longest win streak: 8 wins in a row · Mirage
  5. Highest rating in a match: 2.10 · Mirage

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
44% better than 24%
0.81 better than 81%
88.6 better than 84%
1.11 better than 77%
48% of 178 duels better than 32%
25% of 20 situations better than 15%
Anubis27
59% better than 72%
0.78 better than 70%
86.0 better than 74%
1.08 better than 67%
53% of 137 duels better than 61%
33% of 18 situations better than 39%
Dust 223
52% right on the average
0.78 better than 69%
84.4 better than 66%
1.07 better than 62%
51% of 134 duels right on the average
47% of 17 situations better than 75%
Ancient18
61% better than 81%
0.89 better than 96%
96.5 better than 96%
1.25 better than 96%
59% of 110 duels better than 87%
21% of 14 situations better than 13%
Inferno6
33% -
0.68 -
72.3 -
1.07-
39% of 33 duels -
100% of 2 situations -
Nuke3
67% -
0.64 -
70.2 -
0.91-
35% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -LUXURY plays

Across 109 matches -LUXURY averages K/R 0.80, ADR 87.1 and a rating of 1.11. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 48% headshots. The strongest map is Ancient with a 61% win rate in 18 matches. In 57 of 109 matches the rating was 1.10 or higher (52%), in 37 it was below 0.90. In 109 matches with detailed stats: 29 4Ks and 5 aces. Best month by rating: September 2026 at 1.22. -LUXURY loses the most ELO on Anubis (−76 ELO, win rate 59%). Things go best on Mirage (+29 ELO, win rate 44%). Match no. 1 of the day goes best: 61% win rate, +23 ELO. Last 30 days: 63 matches, win rate 52%, net ELO −86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.