-LIR0N

Switzerland
On FACEIT since 2026 451 matches tracked 139 matches in 30 days
ELO ▲ 357
2,154
30-day peak: 2,161
Rank EU
#164,427
Switzerland #1,327 in Switzerland
Last updated:

How does -LIR0N play?

Rating 1.01 K/R 0.73 ADR 82.0 from 451 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 451 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 46%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (49%).

Headshot rate 33%−16 pp · Ø 49% better than 1%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.00−0.03 · Ø 1.03 better than 40%
Pistol kills per match 2.6
Knife kills 1 in 451 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 80x 4K, 11 aces in 451 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 35%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 11%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -LIR0N is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 451 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOctNov

Best month: September 2026 with 0.75.

Patterns

From the last 451 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −296 ELO
150 matches · 51% win rate
On Anubis −146 ELO
97 matches · 58% win rate
Between 0:00 and 6:00 −110 ELO, win rate 45%
On Wednesdays −57 ELO, win rate 40%

-LIR0N loses the most ELO on Mirage: −296 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 62 · Mirage
  2. Recorded match no. 250 · Dust 2
  3. Reached level 10 · Dust 2
  4. Highest rating in a match: 2.33 · Anubis
  5. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 451 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage150
51% better than 49%
0.70 better than 32%
80.4 better than 49%
0.95 better than 24%
49% of 828 duels better than 39%
41% of 80 situations better than 59%
Dust 2128
55% better than 63%
0.74 right on the average
81.9 better than 58%
1.03 right on the average
49% of 593 duels better than 40%
29% of 80 situations better than 25%
Anubis97
58% better than 72%
0.79 better than 75%
86.9 better than 80%
1.09 better than 70%
51% of 469 duels right on the average
38% of 55 situations right on the average
Nuke43
42% better than 14%
0.74 better than 43%
77.7 better than 31%
1.02 better than 41%
40% of 160 duels better than 4%
50% of 26 situations better than 76%
Cache16
38% better than 7%
0.70 better than 33%
82.4 better than 55%
0.93 better than 20%
48% of 102 duels better than 32%
0% of 3 situations better than 1%
Inferno13
46% -
0.73 -
82.7 -
0.98-
48% of 80 duels -
56% of 9 situations -
Ancient4
25% -
0.62 -
69.9 -
0.83-
33% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -LIR0N plays

Across 451 matches -LIR0N averages K/R 0.73, ADR 82.0 and a rating of 1.01. Most room to improve: Headshot rate at 33%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 33% headshots. The strongest map is Anubis with a 58% win rate in 97 matches. In 154 of 451 matches the rating was 1.10 or higher (34%), in 177 it was below 0.90. In 451 matches with detailed stats: 80 4Ks and 11 aces. Best month by rating: September 2026 at 1.04. -LIR0N loses the most ELO on Mirage (−296 ELO, win rate 51%). Things go best on Dust 2 (+114 ELO, win rate 55%). Match no. 4 of the day goes best: 64% win rate, −33 ELO. Last 30 days: 139 matches, win rate 53%, net ELO −282.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.