-L3g3nd4-

Russia
On FACEIT since 2024 228 matches tracked 11 matches in 30 days
ELO ▲ 89
2,891
30-day peak: 2,921
Rank EU
#13,405
Russia #3,848 in Russia
Last updated:

How does -L3g3nd4- play?

Rating 0.98 K/R 0.70 ADR 78.7 from 228 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 228 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 20% normal 0.90 to 1.09 30% weak 0.75 to 0.89 12% very weak below 0.75 25%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).

2,750-2,999 ELO

Compared with 11,965 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 48%−4 pp · Ø 52% better than 17%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 19%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.05).

Headshot rate 49%−3 pp · Ø 52% better than 34%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 0.96−0.09 · Ø 1.05 better than 14%
Pistol kills per match 2.7
Zeus kills1 in 228 matches
Knife kills 3 in 228 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.6%−1.1 pp · Ø 13.7% better than 22%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 67%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 26x 4K, 0 aces in 154 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.31).

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 2.6−1.4 · Ø 4.0 better than 12%
Enemies flashed per round 0.15−0.16 · Ø 0.31 better than 9%
Deaths per round 73%+2 pp · Ø 71% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.10, Rating +0.12, ADR +9.3, Win rate +5 pp, ELO +410
= Stayed the same
Headshots at 49%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: October 2026 with 0.77. Last 3 months: 0.76 (at the start 0.66). Just above the average (0.75).

Patterns

From the last 228 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −132 ELO
64 matches · 44% win rate
On Nuke −77 ELO
34 matches · 53% win rate
On Sundays −32 ELO, win rate 49%

-L3g3nd4- loses the most ELO on Mirage: −132 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Longest win streak: 9 wins in a row · Mirage
  3. Recorded match no. 100 · Inferno
  4. Highest rating in a match: 1.97 · Dust 2

Maps in detail

from the last 228 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 269
61% better than 77%
0.70 better than 25%
77.9 better than 30%
0.98 better than 22%
49% of 409 duels better than 32%
29% of 42 situations better than 23%
Mirage64
44% better than 15%
0.67 better than 14%
78.1 better than 31%
0.92 better than 10%
43% of 322 duels better than 8%
36% of 33 situations better than 41%
Nuke34
53% better than 39%
0.71 better than 23%
79.2 better than 33%
0.99 better than 22%
49% of 186 duels better than 26%
33% of 21 situations better than 36%
Anubis28
57% better than 61%
0.74 better than 44%
82.6 better than 56%
1.03 better than 40%
50% of 139 duels better than 37%
52% of 21 situations better than 82%
Ancient18
67% better than 89%
0.75 better than 47%
81.9 better than 47%
1.07 better than 56%
43% of 77 duels better than 9%
42% of 12 situations better than 59%
Inferno12
67% -
0.71 -
76.3 -
0.99-
54% of 69 duels -
43% of 7 situations -
Cache3
33% -
0.67 -
62.4 -
0.86-
50% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -L3g3nd4- plays

Across 228 matches -L3g3nd4- averages K/R 0.70, ADR 78.7 and a rating of 0.98. Biggest strength: Utility hit rate at 39%, better than 82% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 15.3 kills per match with 49% headshots. The strongest map is Ancient with a 67% win rate in 18 matches. In 77 of 228 matches the rating was 1.10 or higher (34%), in 83 it was below 0.90. In 154 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: September 2026 at 1.05. -L3g3nd4- loses the most ELO on Mirage (−132 ELO, win rate 44%). Things go best on Dust 2 (+50 ELO, win rate 61%). Match no. 4 of the day goes best: 63% win rate, −10 ELO. Improved over the last three months: K/R +0.10, Rating +0.12, ADR +9.3, Win rate +5 pp, ELO +410. Unchanged in recent months: Headshots at 49%. Last 30 days: 11 matches, win rate 73%, net ELO +120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.