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-Kantara

Finland
On FACEIT since 2024 328 matches tracked 225 matches in 30 days
ELO ▲ 310
2,887
30-day peak: 3,067
Rank EU ▼ 6,852 places
#14,473
Finland #359 in Finland
30 days · prev. #7,621 · best #7,621
Last updated:

How does -Kantara play?

Rating 1.05 K/R 0.74 ADR 79.6 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 328 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 19%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (311 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 50%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (52%).

Headshot rate 55%+3 pp · Ø 52% better than 70%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.06+0.01 · Ø 1.05 better than 47%
Pistol kills per match 3.4
Knife kills 9 in 328 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.2%).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 40%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 38%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 63x 4K, 5 aces in 311 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 3.1−0.9 · Ø 4.0 better than 24%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 49%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether -Kantara is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 311 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.69
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.81.

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −151 ELO
110 matches · 54% win rate
In match 4 of the day −37 ELO
34 matches · 47% win rate
Between 0:00 and 6:00 +83 ELO, win rate 47%
On Mondays −27 ELO, win rate 38%

-Kantara loses the most ELO on Mirage: −151 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 40 · Mirage
  4. Highest rating in a match: 2.05 · Mirage

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
54% better than 53%
0.73 better than 38%
78.2 better than 31%
1.03 better than 42%
49% of 401 duels better than 32%
45% of 69 situations better than 71%
Dust 2108
54% right on the average
0.75 right on the average
79.6 better than 38%
1.07 better than 52%
54% of 409 duels better than 60%
29% of 62 situations better than 23%
Anubis62
50% better than 36%
0.74 better than 45%
80.7 better than 45%
1.07 better than 56%
48% of 205 duels better than 27%
36% of 42 situations better than 44%
Nuke21
57% better than 54%
0.66 better than 10%
73.1 better than 10%
0.90 better than 6%
40% of 99 duels better than 4%
50% of 12 situations better than 75%
Cache16
63% better than 72%
0.82 better than 66%
91.1 better than 76%
1.18 better than 71%
48% of 77 duels better than 19%
40% of 5 situations right on the average
Ancient8
38% -
0.89 -
96.3 -
1.19-
48% of 40 duels -
50% of 4 situations -
Train3
33% -
0.46 -
53.8 -
0.63-
50% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Kantara plays

Across 328 matches -Kantara averages K/R 0.74, ADR 79.6 and a rating of 1.05. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 16.1 kills per match with 55% headshots. The strongest map is Cache with a 63% win rate in 16 matches. In 142 of 328 matches the rating was 1.10 or higher (43%), in 105 it was below 0.90. In 311 matches with detailed stats: 63 4Ks and 5 aces. Best month by rating: September 2026 at 1.21. -Kantara loses the most ELO on Mirage (−151 ELO, win rate 54%). Things go best in match 2 of the day (+122 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +122 ELO. Last 30 days: 225 matches, win rate 52%, net ELO +277.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.