-Jeemb0-
How does -Jeemb0- play?
Compared with 2,107 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Average30% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.43 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 7.6% of rounds and so well above the average (4.1%).
Utility and deaths
Average0.04 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 1.11. Last 3 months: 1.08 (at the start 0.93). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.57. Last 3 months: 1.52 (at the start 1.28). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 114.5. Last 3 months: 113.0 (at the start 101.8). Well above the average (80.7).
Share of headshot kills
Best month: October 2026 with 54%. Last 3 months: 54% (at the start 50%). Clearly above the average (49%).
Matches won (win rate)
Best month: October 2026 with 52%. Last 3 months: 50% (at the start 41%). Just below the average (51%).
Best month: August 2026 with 2,112. Last 3 months: 2,033 (at the start 2,098).
Rounds with first kill
Best month: October 2026 with 11%. Last 3 months unchanged at 10%. Right on the average (10%).
1v1 clutches won
Best month: October 2026 with 36%. Last 3 months: 33% (at the start 20%). Clearly below the average (39%).
Patterns
From the last 54 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Jeemb0- loses the most ELO on Dust 2: −15 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Ancient
- Highest rating in a match: 2.18 · Dust 2
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 54 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Jeemb0- plays
Across 54 matches -Jeemb0- averages K/R 1.02, ADR 108.4 and a rating of 1.42. Biggest strength: Rating at 1.42, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 21.6 kills per match with 52% headshots. The strongest map is Mirage with a 60% win rate in 15 matches. In 42 of 54 matches the rating was 1.10 or higher (78%), in 8 it was below 0.90. In 54 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: October 2026 at 1.57. -Jeemb0- loses the most ELO on Dust 2 (−15 ELO, win rate 52%). Improved over the last three months: K/R +0.15, Rating +0.24, ADR +11.2, Headshots +4 pp, Win rate +9 pp, Clutch 1v1 +13 pp. Got weaker: ELO −65. Unchanged in recent months: First kills at 10%. Last 30 days: 24 matches, win rate 42%, net ELO −9.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.