-Jado
Name history of -Jado
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (235 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength32% of 1v2s won and so well above the average (22%).
Weapons and aim
Average40% headshots and so well below the average (49%).
Impact
Average2.6 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.87. Last 3 months: 0.80 (at the start 0.74). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.26. Last 3 months: 1.14 (at the start 1.05). Well above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 91.6. Last 3 months: 87.7 (at the start 83.4). Clearly above the average (80.8).
Share of headshot kills
Best month: August 2026 with 43%. Last 3 months: 39% (at the start 41%). Well below the average (49%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 52% (at the start 49%). Slightly above the average (50%).
Best month: October 2026 with 2,006. Last 3 months: 2,005 (at the start 1,676).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 303 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Jado loses the most ELO in match 2 of the day: −34 ELO, 31% win rate
Records and milestones
from recorded matches- Reached level 10 · Mirage
- Recorded match no. 250 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 47 · Mirage
- Highest rating in a match: 2.28 · Dust 2
Maps in detail
from the last 303 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Jado plays
Across 303 matches -Jado averages K/R 0.77, ADR 85.6 and a rating of 1.09. Biggest strength: Deaths per round at just 69% (lower is better), better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 40% headshots. The strongest map is Ancient with a 62% win rate in 58 matches. In 139 of 303 matches the rating was 1.10 or higher (46%), in 91 it was below 0.90. In 235 matches with detailed stats: 53 4Ks and 6 aces. Best month by rating: July 2026 at 1.26. -Jado loses the most ELO in match 2 of the day (−34 ELO, win rate 31%). Things go best on Inferno (+77 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +12 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +4.3, Win rate +3 pp, ELO +329. Got weaker: Headshots −2 pp. Last 30 days: 30 matches, win rate 50%, net ELO +46.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.