-J3zY
How does -J3zY play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (322 matches).
Compared with 7,458 players in this group, each player over up to their last 100 matches.
Opening
Weakness48% of opening duels won and so clearly below the average (52%).
Clutch
Average1.7 clutch kills per match and so clearly above the average (1.6).
Weapons and aim
Average60% headshots and so well above the average (53%).
Impact
AverageExactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10. Last 3 months: 0.98 (at the start 1.07). Clearly below the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 85.0. Last 3 months: 77.6 (at the start 83.2). Slightly below the average (80.6).
Share of headshot kills
Best month: August 2026 with 63%. Last 3 months: 59% (at the start 63%). Well above the average (53%).
Matches won (win rate)
Best month: November 2026 with 63%. Last 3 months: 53% (at the start 52%). Just above the average (52%).
Best month: September 2026 with 3,466. Last 3 months: 3,462 (at the start 3,142).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 379 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-J3zY loses the most ELO in match 4 of the day: −231 ELO, 38% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 45 · Ancient
- Highest rating in a match: 2.15 · Dust 2
Maps in detail
from the last 379 matchesCompared with players on the same level who have at least 15 matches on the map.
How -J3zY plays
Across 379 matches -J3zY averages K/R 0.73 and ADR 79.9; the rating across the 369 rated matches is 1.02. Biggest strength: Headshot rate at 60%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 16.0 kills per match with 60% headshots. The strongest map is Inferno with a 70% win rate in 20 matches. In 151 of 379 matches the rating was 1.10 or higher (40%), in 145 it was below 0.90. In 322 matches with detailed stats: 52 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. -J3zY loses the most ELO in match 4 of the day (−231 ELO, win rate 38%). Things go best from match 5 of the day (+532 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +532 ELO. Improved over the last three months: ELO +320. Got weaker: K/R −0.06, Rating −0.09, ADR −5.6, Headshots −4 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 119 matches, win rate 52%, net ELO +103.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.