-Houston30
How does -Houston30 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 2,107 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average55% headshots and so well above the average (49%).
Impact
StrengthExactly 2 kills in 15.4% of rounds and so well above the average (13.4%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.82. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.13. Last 3 months: 1.11 (at the start 1.06). Clearly above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 84.2. Last 3 months: 82.7 (at the start 81.0). Just above the average (80.7).
Share of headshot kills
Best month: June 2026 with 58%. Last 3 months: 53% (at the start 57%). Clearly above the average (49%).
Matches won (win rate)
Best month: June 2026 with 53%. Last 3 months: 47% (at the start 41%). Clearly below the average (51%).
Best month: November 2026 with 2,125. Last 3 months: 2,121 (at the start 1,966).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 237 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Houston30 loses the most ELO on Ancient: −53 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.63 · Anubis
- Reached level 10 · Dust 2
- Most kills in a match: 47 · Anubis
- Longest win streak: 6 wins in a row · Mirage
- Recorded match no. 100 · Dust 2
Maps in detail
from the last 237 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Houston30 plays
Across 237 matches -Houston30 averages K/R 0.78 and ADR 81.9; the rating across the 207 rated matches is 1.09. Biggest strength: Headshot rate at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 55% headshots. The strongest map is Dust 2 with a 48% win rate in 58 matches. In 93 of 207 matches the rating was 1.10 or higher (45%), in 62 it was below 0.90. In 167 matches with detailed stats: 43 4Ks and 4 aces. Best month by rating: October 2026 at 1.13. -Houston30 loses the most ELO on Ancient (−53 ELO, win rate 44%). Things go best in match 2 of the day (−75 ELO, win rate 52%). Match no. 2 of the day goes best: 52% win rate, −75 ELO. Improved over the last three months: Rating +0.05, Win rate +6 pp, ELO +155. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.80, ADR at 82.7. Last 30 days: 79 matches, win rate 47%, net ELO −40.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.