-GYPSY-

Australia
On FACEIT since 2016 56 matches tracked 53 matches in 30 days
ELO
2,472
Peak across recorded matches: 2,472
Rank OCE ▲ 787 places
#297
Australia #171 in Australia
30 days · prev. #1,084 · best #297
Last updated:

How does -GYPSY- play?

Rating 1.25 K/R 0.87 ADR 91.5 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 56 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 41% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 55%+4 pp · Ø 51% better than 78%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (1.02).

Headshot rate 53%+2 pp · Ø 51% better than 69%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.28+0.26 · Ø 1.02 better than 96%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.0%).

2K rounds 15.8%+2.5 pp · Ø 13.3% better than 93%
3K rounds 5.9%+1.9 pp · Ø 4.0% better than 95%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 19x 4K, 1 ace in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.7−0.4 · Ø 4.1 better than 39%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 39%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -GYPSY- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 56 matches, all from the last 3 months.

Kills per round (K/R)

0.89
SepOct

Patterns

From the last 56 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 6:00 and 12:00 +26 ELO, win rate 50%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Most kills in a match: 33 · Inferno
  3. Highest rating in a match: 2.04 · Dust 2

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
68% better than 94%
0.86 better than 92%
91.9 better than 92%
1.25 better than 95%
54% of 81 duels better than 65%
29% of 14 situations better than 25%
Mirage10
50% -
0.77 -
80.6 -
1.13-
43% of 30 duels -
40% of 5 situations -
Ancient9
56% -
0.89 -
94.2 -
1.24-
62% of 34 duels -
33% of 9 situations -
Anubis7
86% -
0.83 -
84.8 -
1.18-
56% of 18 duels -
0% of 1 situations -
Nuke4
50% -
0.94 -
99.7 -
1.32-
58% of 19 duels -
0% of 3 situations -
Inferno3
100% -
1.04 -
103.9 -
1.52-
100% of 4 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -GYPSY- plays

Across 56 matches -GYPSY- averages K/R 0.87, ADR 91.5 and a rating of 1.25. Biggest strength: Rating at 1.25, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 53% headshots. The strongest map is Dust 2 with a 68% win rate in 22 matches. In 36 of 56 matches the rating was 1.10 or higher (64%), in 10 it was below 0.90. In 56 matches with detailed stats: 19 4Ks and 1 ace. Last 30 days: 53 matches, win rate 68%, net ELO +146.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.