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-Fahri

Turkey
On FACEIT since 2017 132 matches tracked 82 matches in 30 days
Last updated:

How does -Fahri play?

Rating 1.01 K/R 0.73 ADR 78.2 from 132 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 132 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 26% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.00−0.04 · Ø 1.04 better than 35%
Pistol kills per match 2.3
Knife kills 2 in 132 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 53%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 36%
MVPs per match 2.2−0.2 · Ø 2.4 better than 35%
4Ks and aces 22x 4K, 2 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 37%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 48%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -Fahri is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 132 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOctNov

Best month: October 2026 with 0.75.

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −64 ELO
20 matches · 45% win rate
On Mirage −27 ELO
37 matches · 54% win rate
On Mondays ±0 ELO, win rate 43%

-Fahri loses the most ELO from match 5 of the day: −64 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 1.84 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Reached level 10 · Inferno
  5. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
53% better than 55%
0.72 better than 42%
79.2 better than 41%
1.01 better than 42%
45% of 173 duels better than 19%
32% of 28 situations better than 33%
Mirage37
54% better than 59%
0.75 better than 54%
80.2 better than 46%
1.03 better than 48%
42% of 146 duels better than 8%
35% of 17 situations better than 39%
Ancient15
60% better than 76%
0.77 better than 61%
78.2 better than 30%
1.07 better than 60%
45% of 66 duels better than 16%
75% of 8 situations better than 98%
Inferno12
50% -
0.70 -
78.1 -
1.00-
57% of 60 duels -
33% of 6 situations -
Anubis11
45% -
0.68 -
72.6 -
0.91-
47% of 58 duels -
0% of 2 situations -
Cache6
50% -
0.75 -
78.3 -
0.98-
44% of 25 duels -
50% of 6 situations -
Nuke5
20% -
0.66 -
67.4 -
0.92-
33% of 18 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Fahri plays

Across 132 matches -Fahri averages K/R 0.73, ADR 78.2 and a rating of 1.01. Biggest strength: Utility hit rate at 40%, better than 81% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 45%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 51% headshots. The strongest map is Ancient with a 60% win rate in 15 matches. In 51 of 132 matches the rating was 1.10 or higher (39%), in 45 it was below 0.90. In 132 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: October 2026 at 1.03. -Fahri loses the most ELO from match 5 of the day (−64 ELO, win rate 45%). Things go best in match 3 of the day (+30 ELO, win rate 81%). Match no. 3 of the day goes best: 81% win rate, +30 ELO. Last 30 days: 82 matches, win rate 57%, net ELO −104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.