-F1fty

Lithuania
On FACEIT since 2024 147 matches tracked 112 matches in 30 days
ELO ▼ 188
2,909
30-day peak: 3,158
Rank EU ▼ 6,545 places
#13,034
Lithuania #127 in Lithuania
30 days · prev. #6,489 · best #4,583
Last updated:

How does -F1fty play?

Rating 1.05 K/R 0.74 ADR 76.5 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 147 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 28% normal 0.90 to 1.09 29% weak 0.75 to 0.89 14% very weak below 0.75 14%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 19%−2 pp · Ø 21% better than 32%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (52%).

Headshot rate 56%+4 pp · Ø 52% better than 75%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.08+0.03 · Ø 1.05 better than 54%
Pistol kills per match 3.1
Knife kills 1 in 147 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 38%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 38%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 17x 4K, 2 aces in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.32).

Utility hit rate 41%+7 pp · Ø 34% better than 91%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 19%
Enemies flashed per round 0.09−0.23 · Ø 0.32 better than 2%
Deaths per round 68%−3 pp · Ø 71% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether -F1fty is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 147 matches, all from the last 3 months.

Kills per round (K/R)

0.74
OctNov

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −7 ELO
42 matches · 50% win rate
Between 12:00 and 18:00 −138 ELO, win rate 41%
On Sundays −105 ELO, win rate 35%

-F1fty loses the most ELO on Mirage: −7 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.87 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage
  4. Most kills in a match: 32 · Ancient

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
50% better than 35%
0.74 better than 43%
76.8 better than 25%
1.04 better than 46%
53% of 124 duels better than 56%
36% of 22 situations better than 42%
Dust 228
57% better than 64%
0.76 better than 53%
78.3 better than 32%
1.06 right on the average
55% of 109 duels better than 66%
37% of 27 situations better than 45%
Ancient27
56% better than 58%
0.75 better than 47%
75.9 better than 18%
1.09 better than 62%
51% of 94 duels better than 43%
31% of 16 situations better than 30%
Anubis17
53% better than 46%
0.73 better than 40%
78.1 better than 31%
1.05 better than 48%
49% of 63 duels better than 32%
71% of 7 situations better than 98%
Cache16
25% better than 1%
0.71 better than 21%
76.4 better than 17%
1.02 better than 25%
49% of 53 duels better than 24%
40% of 10 situations right on the average
Inferno9
22% -
0.71 -
72.7 -
0.99-
42% of 26 duels -
0% of 3 situations -
Nuke7
71% -
0.68 -
71.3 -
0.99-
43% of 21 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -F1fty plays

Across 147 matches -F1fty averages K/R 0.74, ADR 76.5 and a rating of 1.05. Biggest strength: Utility hit rate at 41%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 16.0 kills per match with 56% headshots. The strongest map is Dust 2 with a 57% win rate in 28 matches. In 64 of 147 matches the rating was 1.10 or higher (44%), in 41 it was below 0.90. In 147 matches with detailed stats: 17 4Ks and 2 aces. -F1fty loses the most ELO on Mirage (−7 ELO, win rate 50%). Things go best on Dust 2 (+16 ELO, win rate 57%). Match no. 1 of the day goes best: 61% win rate, +6 ELO. Last 30 days: 112 matches, win rate 49%, net ELO +243.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.