-EBENEZER
Name history of -EBENEZER
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -EBENEZER play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average17% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average58% headshots and so well above the average (50%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
Average30% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.66). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.07. Last 3 months: 1.02 (at the start 0.91). Right on the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 82.0. Last 3 months: 77.7 (at the start 74.2). Slightly below the average (80.2).
Share of headshot kills
Best month: August 2026 with 61%. Last 3 months: 59% (at the start 55%). Well above the average (50%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 51% (at the start 46%). Slightly above the average (49%).
Best month: October 2026 with 2,233. Last 3 months: 2,204 (at the start 2,055).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 250 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-EBENEZER loses the most ELO on Dust 2: −98 ELO, 47% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Nuke
- Highest rating in a match: 1.87 · Nuke
- Most kills in a match: 40 · Nuke
Maps in detail
from the last 250 matchesCompared with players on the same level who have at least 15 matches on the map.
How -EBENEZER plays
Across 250 matches -EBENEZER averages K/R 0.70, ADR 76.8 and a rating of 0.99. Biggest strength: Headshot rate at 58%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 58% headshots. The strongest map is Ancient with a 56% win rate in 34 matches. In 84 of 250 matches the rating was 1.10 or higher (34%), in 106 it was below 0.90. In 177 matches with detailed stats: 29 4Ks and 5 aces. Best month by rating: October 2026 at 1.07. -EBENEZER loses the most ELO on Dust 2 (−98 ELO, win rate 47%). Things go best on Mirage (+87 ELO, win rate 51%). From match no. 5 of the day on, things go best: 67% win rate, +72 ELO. Improved over the last three months: K/R +0.05, Rating +0.11, Headshots +4 pp, Win rate +5 pp, ELO +149. Unchanged in recent months: ADR at 77.7. Last 30 days: 85 matches, win rate 54%, net ELO +86.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.