-DoLoRis
How does -DoLoRis play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (222 matches).
Compared with 2,523 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average60% headshots and so well above the average (51%).
Impact
Average2.6 MVPs per match and so clearly above the average (2.4).
Utility and deaths
Average46% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.96. Last 3 months: 0.75 (at the start 0.82). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.15. Last 3 months: 1.04 (at the start 1.15). Right on the average (1.04).
Damage per round (ADR)
Best month: May 2026 with 90.4. Last 3 months: 77.5 (at the start 82.8). Slightly below the average (80.9).
Share of headshot kills
Best month: November 2026 with 67%. Last 3 months: 66% (at the start 51%). Well above the average (51%).
Matches won (win rate)
Best month: May 2026 with 80%. Last 3 months: 46% (at the start 58%). Clearly below the average (51%).
Best month: September 2026 with 2,878. Last 3 months: 2,407 (at the start 2,681).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 287 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-DoLoRis loses the most ELO on Dust 2: −68 ELO, 27% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Mirage
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.35 · Ancient
Maps in detail
from the last 287 matchesCompared with players on the same level who have at least 15 matches on the map.
How -DoLoRis plays
Across 373 matches -DoLoRis averages K/R 0.79 and ADR 80.8; the rating across the 268 rated matches is 1.08. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 60% headshots. The strongest map is Cache with a 62% win rate in 21 matches. In 123 of 287 matches the rating was 1.10 or higher (43%), in 82 it was below 0.90. In 222 matches with detailed stats: 44 4Ks and 10 aces. Best month by rating: July 2026 at 1.15. -DoLoRis loses the most ELO on Dust 2 (−68 ELO, win rate 27%). Things go best on Cache (+82 ELO, win rate 62%). Match no. 3 of the day goes best: 60% win rate, +53 ELO. Improved over the last three months: Headshots +15 pp. Got weaker: K/R −0.07, Rating −0.11, ADR −5.3, Win rate −12 pp, ELO −274. Last 30 days: 49 matches, win rate 41%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.