-Damiik-
How does -Damiik- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).
Compared with 2,617 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (52%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average59% headshots and so well above the average (51%).
Impact
WeaknessExactly 3 kills in 3.0% of rounds and so well below the average (4.2%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.64 (at the start 0.72). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 0.92 (at the start 1.05). Well below the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 82.1. Last 3 months: 70.5 (at the start 78.0). Well below the average (81.1).
Share of headshot kills
Best month: July 2026 with 59%. Last 3 months: 58% (at the start 59%). Well above the average (51%).
Matches won (win rate)
Best month: June 2026 with 71%. Last 3 months: 52% (at the start 62%). Just above the average (51%).
Best month: October 2026 with 2,671. Last 3 months: 2,581 (at the start 2,587).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 144 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Damiik- loses the most ELO on Mirage: −18 ELO, 63% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.04 · Anubis
- Recorded match no. 100 · Inferno
- Most kills in a match: 32 · Inferno
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 144 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Damiik- plays
Across 144 matches -Damiik- averages K/R 0.69 and ADR 75.7; the rating across the 127 rated matches is 1.01. Biggest strength: Deaths per round at just 66% (lower is better), better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 43%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 15.0 kills per match with 59% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 50 of 127 matches the rating was 1.10 or higher (39%), in 53 it was below 0.90. In 44 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. -Damiik- loses the most ELO on Mirage (−18 ELO, win rate 63%). Things go best on Anubis (+30 ELO, win rate 57%). Got weaker: K/R −0.08, Rating −0.13, ADR −7.5, Win rate −10 pp. Unchanged in recent months: Headshots at 58%, ELO at 2,581. Last 30 days: 43 matches, win rate 53%, net ELO −61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.