-Cid-
Name history of -Cid-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Cid- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).
Compared with 1,335 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.00).
Impact
AverageExactly 3 kills in 2.5% of rounds and so well below the average (3.9%).
Utility and deaths
Average0.04 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.76. Last 3 months unchanged at 0.67. Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: November 2026 with 1.06. Last 3 months unchanged at 0.94. Clearly below the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 79.3. Last 3 months: 72.4 (at the start 70.9). Clearly below the average (79.5).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 52% (at the start 49%). Clearly above the average (47%).
Matches won (win rate)
Best month: November 2026 with 90%. Last 3 months: 56% (at the start 53%). Well above the average (50%).
Best month: August 2026 with 1,694. Last 3 months: 1,512 (at the start 1,537).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 188 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Cid- loses the most ELO on Dust 2: −37 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Nuke
- Highest rating in a match: 1.97 · Dust 2
- Most kills in a match: 37 · Overpass
Maps in detail
from the last 188 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Cid- plays
Across 188 matches -Cid- averages K/R 0.67 and ADR 71.4; the rating across the 179 rated matches is 0.94. Most room to improve: 3K rounds at 2.5%, better than only 3% of level 8 players. Averages 14.7 kills per match with 50% headshots. The strongest map is Ancient with a 71% win rate in 34 matches. In 49 of 179 matches the rating was 1.10 or higher (27%), in 88 it was below 0.90. In 110 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: November 2026 at 1.06. -Cid- loses the most ELO on Dust 2 (−37 ELO, win rate 46%). Things go best on Anubis (+57 ELO, win rate 57%). Improved over the last three months: Headshots +3 pp, Win rate +3 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.94, ADR at 72.4, ELO at 1,512. Last 30 days: 32 matches, win rate 59%, net ELO −7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.