-Christoffer

United Kingdom
On FACEIT since 2014 65 matches tracked
ELO
2,171
Peak across the last 65 matches: 2,171
Rank SEA ▼ 992 places
#3,605
United Kingdom #19 in United Kingdom
30 days · prev. #2,613 · best #2,606
Last updated:

How does -Christoffer play?

Rating 1.04 K/R 0.72 ADR 76.7 from 65 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 65 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 12% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (19 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 7% no comparison
Opening duels won 44% no comparison

Clutch

Last one alive
Clutch 1v1 won 22% no comparison
Clutch 1v2 won 17% no comparison
Clutch kills per match 1.8 no comparison

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 36%
AWP share of kills 3% no comparison
K/D 1.09+0.06 · Ø 1.03 better than 72%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.5% no comparison
3K rounds 2.2% no comparison
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 2x 4K, 1 ace in 19 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32% no comparison
Utility damage per round 4.6 no comparison
Enemies flashed per round 0.46 no comparison
Deaths per round 67%−5 pp · Ø 72% better than 95%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 75.1, Headshots at 46%
▼ Got worse
K/R −0.08, Rating −0.14, Win rate −25 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.67 (at the start 0.75). Clearly below the average (0.74).

Patterns

From the last 65 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Dust 2
  2. Most kills in a match: 30 · Anubis
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 65 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
67% better than 93%
0.78 better than 72%
80.7 right on the average
1.12 better than 79%
48% of 99 duels better than 32%
50% of 18 situations better than 83%
Anubis11
55% -
0.60 -
65.1 -
0.89-
50% of 24 duels -
0% of 5 situations -
Cache9
56% -
0.68 -
68.0 -
1.02-
32% of 25 duels -
33% of 6 situations -
Nuke8
63% -
0.77 -
89.3 -
1.08-
24% of 21 duels -
20% of 5 situations -
Ancient3
67% -
0.77 -
76.9 -
1.03-
83% of 6 duels -
33% of 3 situations -
Inferno3
33% -
0.65 -
75.0 -
0.88-
83% of 6 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Christoffer plays

Across 65 matches -Christoffer averages K/R 0.72, ADR 76.7 and a rating of 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 95% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 47% headshots. The strongest map is Dust 2 with a 67% win rate in 30 matches. In 24 of 65 matches the rating was 1.10 or higher (37%), in 25 it was below 0.90. In 19 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. Got weaker: K/R −0.08, Rating −0.14, Win rate −25 pp. Unchanged in recent months: ADR at 75.1, Headshots at 46%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.