-Chikatilo
How does -Chikatilo play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).
Compared with 1,739 players in this group, each player over up to their last 100 matches.
Opening
Average62% of opening duels won and so well above the average (50%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.36 K/D and so well above the average (1.01).
Impact
StrengthExactly 3 kills in 6.3% of rounds and so well above the average (3.9%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 1.01. Last 3 months: 0.91 (at the start 0.94). Well above the average (0.73).
Rating, 1.00 is an average match
Best month: November 2026 with 1.40. Last 3 months: 1.27 (at the start 1.33). Well above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 96.1. Last 3 months: 92.5 (at the start 93.7). Well above the average (79.7).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months: 46% (at the start 47%). Slightly below the average (48%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 51% (at the start 55%). Just above the average (50%).
Best month: October 2026 with 2,042. Last 3 months: 1,989 (at the start 1,907).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 70%.
Patterns
From the last 234 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Chikatilo loses the most ELO on Inferno: −29 ELO, 17% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Reached level 10 · Ancient
- Longest win streak: 9 wins in a row · Ancient
- Recorded match no. 100 · Inferno
- Highest rating in a match: 3.13 · Dust 2
Maps in detail
from the last 234 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Chikatilo plays
Across 234 matches -Chikatilo averages K/R 0.92, ADR 93.0 and a rating of 1.29. Biggest strength: Rating at 1.29, better than 99% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 20.2 kills per match with 46% headshots. The strongest map is Anubis with a 65% win rate in 69 matches. In 161 of 234 matches the rating was 1.10 or higher (69%), in 31 it was below 0.90. In 193 matches with detailed stats: 49 4Ks and 4 aces. Best month by rating: November 2026 at 1.40. -Chikatilo loses the most ELO on Inferno (−29 ELO, win rate 17%). Things go best from match 5 of the day (+87 ELO, win rate 58%). Match no. 2 of the day goes best: 61% win rate, +1 ELO. Improved over the last three months: ELO +82. Got weaker: Rating −0.06, Win rate −4 pp. Unchanged in recent months: K/R at 0.91, ADR at 92.5, Headshots at 46%. Last 30 days: 45 matches, win rate 60%, net ELO −28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.