-Bubz-
How does -Bubz- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (206 matches).
Compared with 7,458 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.24 K/D and so clearly above the average (1.05).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).
Utility and deaths
Strength0.65 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Dec 2025 to Feb 2026.
Kills per round (K/R)
Best month: January 2026 with 0.85. Last 3 months: 0.79 (at the start 0.81). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.25.
Damage per round (ADR)
Best month: August 2026 with 88.8. Last 3 months: 82.7 (at the start 84.6). Just above the average (80.6).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 52% (at the start 51%). Just below the average (53%).
Matches won (win rate)
Best month: July 2026 with 68%. Last 3 months: 55% (at the start 51%). Clearly above the average (52%).
Best month: November 2026 with 3,064. Last 3 months: 3,015 (at the start 2,907).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 44%.
Patterns
From the last 274 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Bubz- loses the most ELO on Mirage: −196 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Most kills in a match: 62 · Nuke
- Highest rating in a match: 2.25 · Nuke
- Longest win streak: 6 wins in a row · Cache
Maps in detail
from the last 274 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Bubz- plays
Across 274 matches -Bubz- averages K/R 0.81 and ADR 84.8; the rating across the 231 rated matches is 1.17. Biggest strength: Utility damage per round at 7.6, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 18.1 kills per match with 52% headshots. The strongest map is Cache with a 69% win rate in 26 matches. In 134 of 231 matches the rating was 1.10 or higher (58%), in 48 it was below 0.90. In 206 matches with detailed stats: 41 4Ks and 10 aces. Best month by rating: July 2026 at 1.25. -Bubz- loses the most ELO on Mirage (−196 ELO, win rate 46%). Things go best on Cache (+250 ELO, win rate 69%). Match no. 2 of the day goes best: 65% win rate, +158 ELO. Improved over the last three months: Win rate +4 pp, ELO +108. Unchanged in recent months: K/R at 0.79, ADR at 82.7, Headshots at 52%. Last 30 days: 75 matches, win rate 53%, net ELO +247.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.