-Artem2007
How does -Artem2007 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).
Compared with 2,594 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.20 K/D and so clearly above the average (1.05).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).
Utility and deaths
Average1.6 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageKills per round (K/R)
Best month: September 2026 with 0.86.
Rating, 1.00 is an average match
Best month: September 2026 with 1.24.
Damage per round (ADR)
Best month: September 2026 with 91.2.
Share of headshot kills
Best month: September 2026 with 54%.
Matches won (win rate)
Best month: September 2026 with 68%.
Best month: October 2026 with 2,505.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 83 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 34 · Nuke
- Longest win streak: 8 wins in a row · Inferno
- Highest rating in a match: 2.16 · Dust 2
Maps in detail
from the last 83 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Artem2007 plays
Across 83 matches -Artem2007 averages K/R 0.81, ADR 85.2 and a rating of 1.14. Biggest strength: K/D at 1.20, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 52% headshots. The strongest map is Mirage with a 65% win rate in 17 matches. In 46 of 83 matches the rating was 1.10 or higher (55%), in 21 it was below 0.90. In 81 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 1.24. Things go best on Ancient (+30 ELO, win rate 55%). Match no. 1 of the day goes best: 60% win rate, +60 ELO. Last 30 days: 11 matches, win rate 45%, net ELO +29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.