-Arkhacorvus
Name history of -Arkhacorvus
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Arkhacorvus play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).
Compared with 2,663 players in this group, each player over up to their last 100 matches.
Opening
Strength62% of opening duels won and so well above the average (52%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.29 K/D and so well above the average (1.04).
Impact
StrengthExactly 2 kills in 16.7% of rounds and so well above the average (13.6%).
Utility and deaths
Average1.5 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.88. Last 3 months: 0.84 (at the start 0.87). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.25. Last 3 months: 1.22 (at the start 1.24). Well above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 88.2. Last 3 months: 82.6 (at the start 86.2). Just above the average (81.1).
Share of headshot kills
Best month: November 2026 with 44%. Last 3 months: 42% (at the start 41%). Well below the average (51%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 50% (at the start 57%). Just below the average (51%).
Best month: November 2026 with 2,657. Last 3 months: 2,580 (at the start 2,460).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 148 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Arkhacorvus loses the most ELO on Mirage: −24 ELO, 60% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Most kills in a match: 40 · Mirage
- Highest rating in a match: 2.80 · Dust 2
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 148 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Arkhacorvus plays
Across 148 matches -Arkhacorvus averages K/R 0.86, ADR 85.1 and a rating of 1.23. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 1.5, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 19.3 kills per match with 41% headshots. The strongest map is Ancient with a 72% win rate in 18 matches. In 96 of 148 matches the rating was 1.10 or higher (65%), in 28 it was below 0.90. In 68 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: July 2026 at 1.25. -Arkhacorvus loses the most ELO on Mirage (−24 ELO, win rate 60%). Things go best on Dust 2 (+19 ELO, win rate 38%). Improved over the last three months: ELO +120. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.84, Rating at 1.22, ADR at 82.6, Headshots at 42%. Last 30 days: 40 matches, win rate 50%, net ELO +35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.