-Abascal
Name history of -Abascal
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Abascal play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (415 matches).
Compared with 2,679 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average61% headshots and so well above the average (51%).
Impact
Average2.2 MVPs per match and so clearly below the average (2.4).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.05. Last 3 months: 0.98 (at the start 1.02). Clearly below the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 83.3. Last 3 months: 78.8 (at the start 80.7). Just below the average (81.1).
Share of headshot kills
Best month: November 2026 with 66%. Last 3 months: 61% (at the start 62%). Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 54% (at the start 48%). Clearly above the average (51%).
Best month: November 2026 with 2,861. Last 3 months: 2,683 (at the start 2,499).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 487 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Abascal loses the most ELO on Ancient: −220 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.84 · Inferno
- Most kills in a match: 47 · Inferno
- Recorded match no. 250 · Inferno
- Longest win streak: 8 wins in a row · Inferno
Maps in detail
from the last 487 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Abascal plays
Across 487 matches -Abascal averages K/R 0.72, ADR 79.4 and a rating of 0.99. Biggest strength: Headshot rate at 61%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 74%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 61% headshots. The strongest map is Inferno with a 64% win rate in 114 matches. In 161 of 487 matches the rating was 1.10 or higher (33%), in 208 it was below 0.90. In 415 matches with detailed stats: 76 4Ks and 10 aces. Best month by rating: August 2026 at 1.05. -Abascal loses the most ELO on Ancient (−220 ELO, win rate 43%). Things go best on Dust 2 (+192 ELO, win rate 50%). From match no. 5 of the day on, things go best: 57% win rate, +46 ELO. Improved over the last three months: Win rate +6 pp, ELO +184. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 78.8, Headshots at 61%. Last 30 days: 114 matches, win rate 52%, net ELO +70.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.