-ART3MIS-
How does -ART3MIS- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).
Compared with 2,333 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average56% headshots and so clearly above the average (51%).
Impact
Average2.2 MVPs per match and so slightly below the average (2.3).
Utility and deaths
AverageDied in 70% of rounds and so slightly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.71 (at the start 0.67). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.07. Last 3 months: 1.00 (at the start 0.95). Slightly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 80.0. Last 3 months: 75.9 (at the start 75.5). Slightly below the average (80.5).
Share of headshot kills
Best month: August 2026 with 60%. Last 3 months: 57% (at the start 56%). Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 52% (at the start 57%). Just above the average (51%).
Best month: July 2026 with 2,914. Last 3 months: 2,752 (at the start 2,888).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 163 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-ART3MIS- loses the most ELO on Anubis: −36 ELO, 65% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.82 · Anubis
- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 163 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ART3MIS- plays
Across 163 matches -ART3MIS- averages K/R 0.69 and ADR 75.8; the rating across the 143 rated matches is 0.99. Biggest strength: Headshot rate at 56%, better than 78% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 47%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.2 kills per match with 56% headshots. The strongest map is Anubis with a 65% win rate in 31 matches. In 49 of 143 matches the rating was 1.10 or higher (34%), in 53 it was below 0.90. In 110 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: October 2026 at 1.07. -ART3MIS- loses the most ELO on Anubis (−36 ELO, win rate 65%). Things go best on Dust 2 (+110 ELO, win rate 47%). Match no. 2 of the day goes best: 59% win rate, +1 ELO. Improved over the last three months: K/R +0.04, Rating +0.05. Got weaker: Win rate −5 pp, ELO −136. Unchanged in recent months: ADR at 75.9, Headshots at 57%. Last 30 days: 47 matches, win rate 53%, net ELO +132.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.