-7ckngood

KZ
On FACEIT since 2015 287 matches tracked 121 matches in 30 days
ELO ▲ 55
3,154
30-day peak: 3,220
Rank EU ▲ 1,750 places
#4,092 #140 in KZ
30 days · before #5,842 · best #3,913
Last updated:

How does -7ckngood play?

Rating 1.17 (from 206 matches) K/R 0.80 ADR 81.1 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90% on level 10
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 79%
Rating spread from 206 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (206 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 85%
Opening duels won 61%+10 pp better than 97%

Clutch

Average
Last one alive
Clutch 1v1 won 43%+3 pp better than 74%
Clutch 1v2 won 19%−2 pp better than 34%
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−11 pp better than 6%
AWP share of kills 48%+37 pp better than 99%
K/D 1.24+0.20 better than 94%
Pistol kills per match 3.2
Knife kills 5 in 287 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.7%+1.3 pp better than 78%
Rounds with 3K 4.4%+0.3 pp better than 63%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 43x 4K, 10 aces in 206 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 28%−7 pp better than 10%
Utility damage per round 3.2−0.9 better than 24%
Enemies flashed per round 0.44+0.14 better than 85%
Rounds with a death 64%−7 pp better than 98%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +6 pp, ELO +363
= Stayed the same
K/R at 0.80, ADR at 81.0, Headshots at 40%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months unchanged at 0.80.

Patterns

From the last 287 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −47 ELO
46 matches · 48% wins
On Nuke −40 ELO
50 matches · 52% wins
Between 0:00 and 6:00 +30 ELO, win rate 36%
On Sundays −50 ELO, win rate 45%

-7ckngood loses the most ELO on Mirage: −47 ELO, 48% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Dust 2
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Highest rating in a match: 2.46 · Mirage

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 285
59% better than 74%
0.81 better than 80%
82.5 better than 58%
1.19 better than 89%
66% of 448 duels better than 98%
33% of 46 situations better than 36%
Ancient64
56% better than 60%
0.79 better than 72%
78.6 better than 34%
1.17 better than 88%
57% of 210 duels better than 79%
44% of 43 situations better than 65%
Nuke50
52% better than 35%
0.80 better than 73%
79.0 better than 41%
1.13 better than 77%
57% of 250 duels better than 74%
46% of 28 situations better than 72%
Mirage46
48% better than 35%
0.83 better than 84%
84.9 better than 70%
1.23-
60% of 234 duels better than 90%
34% of 41 situations better than 38%
Cache20
70% -
0.76 -
76.4 -
1.12-
62% of 105 duels -
75% of 8 situations -
Inferno15
40% better than 14%
0.78 better than 64%
82.6 better than 52%
1.20-
53% of 60 duels better than 53%
38% of 13 situations better than 47%
Anubis7
29% -
0.82 -
84.1 -
1.24-
60% of 43 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -7ckngood plays

Across 287 matches -7ckngood averages K/R 0.80 and ADR 81.1; the rating across the 206 rated matches is 1.17. Biggest strength: Rounds with a death at only 64%, where lower is better. That is better than 98% of players on level 10. Most room to improve: Headshot rate at 40%. That is better than only 6% of players on level 10. On average 17.2 kills per match, 40% of them headshots. The strongest map is Cache with a 70% win rate in 20 matches. In 115 of 206 matches the rating was 1.10 or higher (56%), in 44 it was below 0.90. In 206 matches with detailed stats: 43 4Ks and 10 aces. Best month by rating: August 2026 at 1.22. -7ckngood loses the most ELO on Mirage (−47 ELO, win rate 48%). Things go best on Dust 2 (+224 ELO, win rate 59%). Improved over the last three months: Win rate +6 pp, ELO +363. Unchanged in recent months: K/R at 0.80, ADR at 81.0, Headshots at 40%. Last 30 days: 121 matches, win rate 54%, ELO balance +232.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.