-700dollars
How does -700dollars play?
Compared with 2,167 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.07 K/D and so just above the average (1.03).
Impact
AverageExactly 3 kills in 5.2% of rounds and so well above the average (4.1%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.85. Last 3 months: 0.75 (at the start 0.80). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.17. Last 3 months: 1.04 (at the start 1.11). Just above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 90.7. Last 3 months: 82.3 (at the start 86.7). Just above the average (80.7).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 49% (at the start 53%). Right on the average (49%).
Matches won (win rate)
Best month: November 2026 with 61%. Last 3 months: 57% (at the start 42%). Well above the average (51%).
Best month: October 2026 with 2,028. Last 3 months: 1,981 (at the start 1,817).
Rounds with first kill
Best month: November 2026 with 12%. Last 3 months unchanged at 11%. Slightly above the average (10%).
1v1 clutches won
Best month: September 2026 with 60%. Last 3 months: 41% (at the start 50%). Just above the average (39%).
Patterns
From the last 117 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-700dollars loses the most ELO on Mirage: −47 ELO, 58% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Highest rating in a match: 2.03 · Mirage
- Longest win streak: 7 wins in a row · Ancient
- Reached level 10 · Nuke
- Most kills in a match: 36 · Mirage
Maps in detail
from the last 117 matchesCompared with players on the same level who have at least 15 matches on the map.
How -700dollars plays
Across 117 matches -700dollars averages K/R 0.77, ADR 83.7 and a rating of 1.06. Biggest strength: 3K rounds at 5.2%, better than 87% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 50% headshots. The strongest map is Mirage with a 58% win rate in 36 matches. In 50 of 117 matches the rating was 1.10 or higher (43%), in 43 it was below 0.90. In 117 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: November 2026 at 1.17. -700dollars loses the most ELO on Mirage (−47 ELO, win rate 58%). Improved over the last three months: Win rate +15 pp, ELO +164. Got weaker: K/R −0.05, Rating −0.07, ADR −4.4, Headshots −4 pp, Clutch 1v1 −9 pp. Unchanged in recent months: First kills at 11%. Last 30 days: 66 matches, win rate 58%, net ELO −34.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.