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-404ERROR

France
On FACEIT since 2019 224 matches tracked 74 matches in 30 days
Last updated:

How does -404ERROR play?

Rating 0.93 K/R 0.65 ADR 72.7 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 224 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 21% very weak below 0.75 26%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

Level 5

Compared with 1,310 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 6%
Opening duels won 52%+3 pp · Ø 49% better than 74%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 20%−1 pp · Ø 21% better than 46%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 69%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (45%).

Headshot rate 39%−6 pp · Ø 45% better than 27%
AWP share of kills 15%+4 pp · Ø 11% better than 68%
K/D 0.94−0.02 · Ø 0.96 better than 39%
Pistol kills per match 2.0

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (3.8%).

2K rounds 11.6%−1.2 pp · Ø 12.8% better than 21%
3K rounds 2.6%−1.2 pp · Ø 3.8% better than 8%
MVPs per match 1.9−0.3 · Ø 2.2 better than 26%
4Ks and aces 22x 4K, 1 ace in 189 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (3.9).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 6.9+3.0 · Ø 3.9 better than 95%
Enemies flashed per round 0.27+0.03 · Ø 0.24 better than 63%
Deaths per round 69%−4 pp · Ø 73% better than 91%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.65, Rating at 0.92, ADR at 72.5
▼ Got worse
Headshots −2 pp, Win rate −9 pp, ELO −63

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: November 2026 with 0.72. Last 3 months unchanged at 0.65. Clearly below the average (0.71).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −155 ELO
39 matches · 41% win rate
On Dust 2 −132 ELO
71 matches · 42% win rate
On Mondays −54 ELO, win rate 37%

-404ERROR loses the most ELO on Anubis: −155 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Highest rating in a match: 1.93 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 271
42% better than 24%
0.67 better than 31%
74.9 better than 31%
0.97 better than 45%
49% of 217 duels better than 47%
37% of 65 situations right on the average
Ancient45
44% better than 31%
0.63 better than 17%
73.0 better than 24%
0.89 better than 28%
48% of 111 duels right on the average
39% of 33 situations better than 58%
Anubis39
41% better than 22%
0.63 better than 14%
72.8 better than 23%
0.88 better than 14%
54% of 95 duels better than 72%
50% of 18 situations better than 85%
Inferno27
56% better than 69%
0.67 better than 37%
71.1 better than 20%
1.00 better than 56%
63% of 60 duels better than 95%
43% of 28 situations better than 64%
Cache21
52% better than 38%
0.58 better than 5%
65.1 better than 3%
0.84 better than 8%
53% of 40 duels better than 55%
44% of 16 situations better than 66%
Mirage16
44% better than 31%
0.66 better than 27%
72.1 better than 19%
0.95 better than 38%
44% of 48 duels better than 21%
33% of 12 situations better than 39%
Nuke5
20% -
0.73 -
81.3 -
0.92-
70% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -404ERROR plays

Across 224 matches -404ERROR averages K/R 0.65, ADR 72.7 and a rating of 0.93. Biggest strength: Utility damage per round at 6.9, better than 95% of level 5 players. Most room to improve: Rounds with first kill at 6%, better than only 6% of level 5 players. Averages 14.4 kills per match with 39% headshots. The strongest map is Inferno with a 56% win rate in 27 matches. In 55 of 224 matches the rating was 1.10 or higher (25%), in 107 it was below 0.90. In 189 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: November 2026 at 1.01. -404ERROR loses the most ELO on Anubis (−155 ELO, win rate 41%). Things go best on Inferno (+73 ELO, win rate 56%). Match no. 3 of the day goes best: 53% win rate, −3 ELO. Got weaker: Headshots −2 pp, Win rate −9 pp, ELO −63. Unchanged in recent months: K/R at 0.65, Rating at 0.92, ADR at 72.5. Last 30 days: 74 matches, win rate 41%, net ELO −219.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.