-30MBU-

Russia
On FACEIT since 2016 414 matches tracked 69 matches in 30 days
ELO ▲ 206
3,128
30-day peak: 3,219
Rank EU ▲ 3,337 places
#5,462
Russia #1,562 in Russia
30 days · prev. #8,799 · best #4,172
Last updated:

How does -30MBU- play?

Rating 0.89 K/R 0.66 ADR 75.0 from 414 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 414 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 34%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (393 matches).

3,000-3,499 ELO

Compared with 7,507 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 46%−6 pp · Ø 52% better than 7%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−5 pp · Ø 41% better than 31%
Clutch 1v2 won 17%−3 pp · Ø 20% better than 19%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.88−0.17 · Ø 1.05 better than 2%
Pistol kills per match 2.2
Zeus kills2 in 414 matches
Knife kills 10 in 414 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 12.3%−1.2 pp · Ø 13.5% better than 15%
3K rounds 2.8%−1.4 pp · Ø 4.2% better than 3%
MVPs per match 1.8−0.6 · Ø 2.4 better than 2%
4Ks and aces 43x 4K, 5 aces in 393 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.32).

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.14−0.18 · Ø 0.32 better than 5%
Deaths per round 75%+4 pp · Ø 71% better than 6%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +399
= Stayed the same
K/R at 0.66, Rating at 0.90, ADR at 75.4, Win rate at 52%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.58
JunJulAugSepOctNov

Best month: September 2026 with 0.68. Last 3 months unchanged at 0.66. Clearly below the average (0.74).

Patterns

From the last 414 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −69 ELO
95 matches · 46% win rate
On Ancient −28 ELO
85 matches · 54% win rate
On Mondays +86 ELO, win rate 42%

-30MBU- loses the most ELO on Anubis: −69 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 10 wins in a row · Anubis
  3. Highest rating in a match: 1.95 · Ancient
  4. Most kills in a match: 42 · Anubis

Maps in detail

from the last 414 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis95
46% better than 20%
0.67 better than 14%
77.0 better than 25%
0.91 better than 8%
45% of 420 duels better than 13%
27% of 55 situations better than 22%
Ancient85
54% better than 46%
0.67 better than 12%
76.4 better than 20%
0.90 better than 6%
46% of 382 duels better than 16%
45% of 44 situations better than 68%
Dust 282
48% better than 26%
0.65 better than 9%
74.6 better than 16%
0.88 better than 3%
45% of 336 duels better than 14%
43% of 28 situations better than 60%
Nuke59
61% better than 63%
0.70 better than 22%
76.0 better than 21%
0.95 better than 16%
51% of 285 duels better than 37%
42% of 19 situations better than 57%
Mirage49
53% better than 43%
0.62 better than 3%
71.7 better than 7%
0.85 better than 2%
43% of 224 duels better than 7%
37% of 19 situations better than 44%
Cache27
52% better than 26%
0.67 better than 7%
73.3 better than 7%
0.94 better than 6%
47% of 129 duels better than 15%
19% of 16 situations better than 9%
Inferno17
59% better than 39%
0.54 better than 1%
67.0 better than 1%
0.76 better than 1%
41% of 69 duels better than 2%
33% of 9 situations better than 31%

Compared with players on the same level who have at least 15 matches on the map.

How -30MBU- plays

Across 414 matches -30MBU- averages K/R 0.66, ADR 75.0 and a rating of 0.89. Biggest strength: Utility hit rate at 37%, better than 75% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rating at 0.89, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 14.4 kills per match with 53% headshots. The strongest map is Nuke with a 61% win rate in 59 matches. In 95 of 414 matches the rating was 1.10 or higher (23%), in 217 it was below 0.90. In 393 matches with detailed stats: 43 4Ks and 5 aces. Best month by rating: September 2026 at 0.93. -30MBU- loses the most ELO on Anubis (−69 ELO, win rate 46%). Things go best in match 1 of the day (+237 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +237 ELO. Improved over the last three months: ELO +399. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.90, ADR at 75.4, Win rate at 52%. Last 30 days: 69 matches, win rate 55%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.