-2DAS

PH
239 matches tracked 100 matches in 30 days
ELO ▲ 81
2,899
30-day peak: 3,021
Rank NA ▼ 12 places
#363
#5 in PH
30 days · before #351 · best #351
Last updated:

How does -2DAS play?

Rating 1.30 (from 118 matches) K/R 0.92 ADR 95.1 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with at least a normal rating (0.90 and up). 86%
Rating spread from 118 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 32% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 5% very weak below 0.75 9%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. More first kills per match than the level 10 average.
Multi-killsClutcherEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (170 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 17%+6 pp better than 99%
Opening duels won 59%+8 pp better than 94%

Clutch

Strength
Last one alive
Clutch 1v1 won 57%+18 pp better than 99%
Clutch 1v2 won 33%+12 pp better than 97%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−6 pp better than 20%
AWP share of kills 10%−1 pp better than 56%
K/D 1.28+0.25 better than 96%
Pistol kills per match 2.8
Knife kills 1 in 239 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 17.6%+4.3 pp better than 99%
Rounds with 3K 6.2%+2.1 pp better than 97%
MVPs per match 3.6+1.3 better than 99%
4Ks and aces 63x 4K, 9 aces in 170 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 3.3−0.8 better than 29%
Enemies flashed per round 0.29−0.01 better than 50%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +44 pp, Win rate +10 pp, ELO +325
= Stayed the same
K/R at 0.93, ADR at 96.1
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.93
MayJunJulAugSepOct

Best month: July 2026 with 0.98. Last 3 months: 0.93 (at the start 0.90).

Patterns

From the last 239 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −72 ELO
25 matches · 32% wins
In match 1 of the day +76 ELO
52 matches · 48% wins
Between 6:00 and 12:00 −67 ELO, win rate 50%

-2DAS loses the most ELO on Dust 2: −72 ELO, 32% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.58 · Mirage
  2. Most kills in a match: 57 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage
  4. Recorded match no. 100 · Dust 2

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
60% better than 79%
0.94 better than 98%
97.8 better than 98%
1.34 better than 99%
57% of 511 duels better than 80%
42% of 38 situations better than 61%
Ancient46
59% better than 72%
0.93 better than 98%
94.4 better than 95%
1.29 better than 98%
54% of 204 duels better than 66%
43% of 21 situations better than 68%
Inferno27
63% better than 72%
0.89 better than 93%
93.7 better than 91%
1.24-
65% of 102 duels better than 97%
36% of 11 situations better than 40%
Dust 225
32% better than 3%
0.91 better than 96%
93.7 better than 93%
1.26-
63% of 102 duels better than 94%
13% of 8 situations better than 4%
Anubis15
33% better than 5%
0.94 better than 98%
98.2 better than 98%
1.28-
58% of 97 duels better than 84%
56% of 9 situations better than 86%
Overpass8
25% -
0.83 -
86.2 -
-
59% of 17 duels -
-
Cache5
40% -
0.93 -
92.3 -
0.72-
52% of 27 duels -
0% of 1 situations -
Nuke4
75% -
0.91 -
90.0 -
1.29-
57% of 30 duels -
-
Aim_redline3
100% -
0.65 -
69.7 -
1.09-
65% of 65 duels -
65% of 65 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -2DAS plays

Across 239 matches -2DAS averages K/R 0.92 and ADR 95.1; the rating across the 118 rated matches is 1.30. Biggest strength: Rating at 1.30. That is better than 99% of players on level 10. Most room to improve: Headshot rate at 45%. That is better than only 20% of players on level 10. On average 20.4 kills per match, 45% of them headshots. The strongest map is Inferno with a 63% win rate in 27 matches. In 74 of 118 matches the rating was 1.10 or higher (63%), in 17 it was below 0.90. In 170 matches with detailed stats: 63 4Ks and 9 aces. Best month by rating: September 2026 at 1.30. -2DAS loses the most ELO on Dust 2 (−72 ELO, win rate 32%). Things go best on Inferno (+135 ELO, win rate 63%). Improved over the last three months: Headshots +44 pp, Win rate +10 pp, ELO +325. Unchanged in recent months: K/R at 0.93, ADR at 96.1. Last 30 days: 100 matches, win rate 48%, ELO balance −2.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.