-190r
Name history of -190r
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -190r play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (220 matches).
Compared with 1,192 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average55% headshots and so well above the average (46%).
Impact
AverageExactly 2 kills in 12.0% of rounds and so clearly below the average (13.2%).
Utility and deaths
Strength0.59 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.71. Last 3 months: 0.69 (at the start 0.70). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.00. Last 3 months: 0.98 (at the start 0.99). Slightly below the average (1.01).
Damage per round (ADR)
Best month: November 2026 with 76.7. Last 3 months: 75.0 (at the start 74.9). Slightly below the average (79.8).
Share of headshot kills
Best month: September 2026 with 56%. Last 3 months: 56% (at the start 53%). Well above the average (46%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 49% (at the start 48%). Slightly below the average (51%).
Best month: September 2026 with 1,716. Last 3 months: 1,456 (at the start 1,360).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 295 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-190r loses the most ELO on Inferno: −4 ELO, 37% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 2.50 · Ancient
- Most kills in a match: 36 · Anubis
Maps in detail
from the last 295 matchesCompared with players on the same level who have at least 15 matches on the map.
How -190r plays
Across 295 matches -190r averages K/R 0.69 and ADR 75.0; the rating across the 255 rated matches is 0.98. Biggest strength: Headshot rate at 55%, better than 90% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 22% of level 7 players. Averages 15.2 kills per match with 55% headshots. The strongest map is Mirage with a 60% win rate in 92 matches. In 87 of 255 matches the rating was 1.10 or higher (34%), in 94 it was below 0.90. In 220 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: August 2026 at 1.00. -190r loses the most ELO on Inferno (−4 ELO, win rate 37%). Things go best on Anubis (+103 ELO, win rate 47%). Improved over the last three months: Headshots +3 pp, ELO +96. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 75.0, Win rate at 49%. Last 30 days: 59 matches, win rate 47%, net ELO +79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.