--br0

Denmark
121 matches tracked
ELO
3,164
Peak across recorded matches: 3,563
Rank EU ▼ 1,078 places
#4,701
Denmark #163 in Denmark
30 days · prev. #3,623 · best #3,623
Last updated:

How does --br0 play?

Rating 1.30 (from 85 matches) K/R 0.99 ADR 104.0 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 85 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 36% good 1.10 to 1.29 21% normal 0.90 to 1.09 14% weak 0.75 to 0.89 12% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).

3,000-3,499 ELO

Compared with 7,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Strength
Last one alive

71% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 71%+31 pp · Ø 40% better than 99%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.49 K/D and so well above the average (1.05).

Headshot rate 56%+3 pp · Ø 53% better than 69%
AWP share of kills 8%−4 pp · Ø 12% better than 46%
K/D 1.49+0.44 · Ø 1.05 better than 99%
Pistol kills per match 3.8
Knife kills 1 in 121 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.1% of rounds and so well above the average (4.2%).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 39%
3K rounds 7.1%+2.9 pp · Ø 4.2% better than 99%
MVPs per match 3.4+1.0 · Ø 2.4 better than 98%
4Ks and aces 15x 4K, 1 ace in 38 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.32).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 6.2+2.3 · Ø 3.9 better than 94%
Enemies flashed per round 0.58+0.26 · Ø 0.32 better than 97%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether --br0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 18 matches from the last 3 months and 103 before.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: June 2026 with 1.19.

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −18 ELO
26 matches · 46% win rate
On Wednesdays +11 ELO, win rate 35%

--br0 loses the most ELO on Ancient: −18 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.60 · Dust 2
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 51 · Mirage
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
58% better than 65%
1.09 better than 99%
112.6 better than 99%
1.32 better than 97%
64% of 99 duels better than 96%
57% of 14 situations better than 93%
Dust 230
63% better than 79%
0.99 better than 99%
104.9 better than 99%
1.34 better than 97%
58% of 86 duels better than 77%
60% of 10 situations better than 93%
Ancient26
46% better than 20%
0.94 better than 97%
102.0 better than 98%
1.30 better than 96%
56% of 68 duels better than 70%
40% of 10 situations better than 54%
Anubis16
63% better than 75%
1.01 better than 99%
101.2 better than 98%
1.37-
53% of 36 duels right on the average
20% of 5 situations better than 10%
Cache12
92% -
0.78 -
88.9 -
1.12-
58% of 50 duels -
0% of 5 situations -
Nuke3
67% -
0.67 -
73.8 -
1.10-
45% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How --br0 plays

Across 121 matches --br0 averages K/R 0.99 and ADR 104.0; the rating across the 85 rated matches is 1.30. Biggest strength: Damage per round (ADR) at 104.0, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 21.0 kills per match with 56% headshots. The strongest map is Cache with a 92% win rate in 12 matches. In 59 of 85 matches the rating was 1.10 or higher (69%), in 14 it was below 0.90. In 38 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: September 2026 at 1.62. --br0 loses the most ELO on Ancient (−18 ELO, win rate 46%). Things go best in match 3 of the day (+56 ELO, win rate 68%). Match no. 3 of the day goes best: 68% win rate, +56 ELO. Last 30 days: 6 matches, win rate 83%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.