--ba1d--
Name history of --ba1d--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does --ba1d-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 1,375 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average12% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average57% headshots and so well above the average (47%).
Impact
Weakness1.7 MVPs per match and so well below the average (2.3).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 8 averageOct 2026 compared with Feb 2026.
Kills per round (K/R)
Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.73).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 74.4 (at the start 77.2). Clearly below the average (79.6).
Share of headshot kills
Last 3 months: 55% (at the start 58%). Well above the average (47%).
Matches won (win rate)
Last 3 months: 43% (at the start 48%). Well below the average (50%).
Last 3 months: 1,631 (at the start 1,325).
Rounds with first kill
1v1 clutches won
Patterns
Records and milestones
from recorded matches- Highest rating in a match: 1.85 · Mirage
- Longest win streak: 3 wins in a row · Dust 2
- Most kills in a match: 32 · Anubis
Maps in detail
from the last 44 matchesCompared with players on the same level who have at least 15 matches on the map.
How --ba1d-- plays
Across 44 matches --ba1d-- averages K/R 0.70 and ADR 75.9; the rating across the 21 rated matches is 0.99. Biggest strength: Headshot rate at 57%, better than 94% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 4% of level 8 players. Averages 14.7 kills per match with 57% headshots. The strongest map is Dust 2 with a 40% win rate in 10 matches. In 6 of 21 matches the rating was 1.10 or higher (29%), in 12 it was below 0.90. In 21 matches with detailed stats: 4 4Ks and 1 ace. Improved over the last three months: ELO +306. Got weaker: Headshots −3 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.70, ADR at 74.4. Last 30 days: 17 matches, win rate 47%, net ELO −23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.