--YNW

EH
168 matches tracked 68 matches in 30 days
Last updated:

How does --YNW play?

Rating 0.94 (from 94 matches) K/R 0.68 ADR 74.2 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16% on level 9
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with at least a normal rating (0.90 and up). 54%
Rating spread from 94 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 24% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

Opening

Average
The first duels of the round
Rounds with first kill 7%−3 pp better than 8%
Opening duels won 51%+1 pp better than 53%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 50%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.8+0.2 better than 69%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%0 pp level
AWP share of kills 2%−9 pp better than 12%
K/D 0.95−0.05 better than 24%
Pistol kills per match 2.0
Knife kills 2 in 168 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.3%−0.8 pp better than 24%
Rounds with 3K 3.3%−0.6 pp better than 20%
MVPs per match 2.0−0.3 better than 19%
4Ks and aces 16x 4K, 0 aces in 165 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 2.8−1.5 better than 16%
Enemies flashed per round 0.27−0.01 better than 49%
Rounds with a death 71%−1 pp better than 66%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: October 2026 with 0.70.

Patterns

From the last 168 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −18 ELO
26 matches · 50% wins
In match 1 of the day +27 ELO
51 matches · 49% wins
On Fridays −40 ELO, win rate 40%

--YNW loses the most ELO on Mirage: −18 ELO, 50% wins

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 33 · Anubis
  3. Highest rating in a match: 1.84 · Mirage

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient41
51% better than 52%
0.69 better than 25%
74.8 better than 18%
1.01 better than 47%
50% of 106 duels better than 47%
44% of 25 situations better than 65%
Anubis36
64% better than 87%
0.72 better than 44%
78.4 better than 38%
0.97 better than 31%
58% of 132 duels better than 88%
30% of 23 situations better than 31%
Nuke28
61% better than 69%
0.69 better than 20%
76.6 better than 24%
0.96-
52% of 85 duels better than 46%
31% of 13 situations better than 32%
Mirage26
50% level
0.69 better than 28%
74.5 better than 20%
0.97 better than 34%
54% of 92 duels better than 71%
33% of 18 situations better than 37%
Cache19
58% -
0.61 -
67.0 -
0.82-
50% of 64 duels -
63% of 8 situations -
Dust 211
36% -
0.57 -
64.6 -
0.76-
46% of 35 duels -
60% of 5 situations -
Inferno5
60% -
0.69 -
76.7 -
0.91-
33% of 27 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How --YNW plays

Across 168 matches --YNW averages K/R 0.68 and ADR 74.2; the rating across the 94 rated matches is 0.94. Most room to improve: Utility with impact at 27%. That is better than only 7% of players on level 9. On average 14.9 kills per match, 48% of them headshots. The strongest map is Anubis with a 64% win rate in 36 matches. In 27 of 94 matches the rating was 1.10 or higher (29%), in 43 it was below 0.90. In 165 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: October 2026 at 0.99. --YNW loses the most ELO on Mirage (−18 ELO, win rate 50%). Things go best on Ancient (+165 ELO, win rate 51%). Last 30 days: 68 matches, win rate 56%, ELO balance +128.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.