--YAKO--
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).
Compared with 2,408 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average0.9 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average61% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.71 (at the start 0.76). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months: 0.97 (at the start 1.01). Clearly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 83.5. Last 3 months: 80.8 (at the start 84.6). Just above the average (80.7).
Share of headshot kills
Best month: October 2026 with 64%. Last 3 months: 63% (at the start 58%). Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 80%. Last 3 months: 53% (at the start 63%). Clearly above the average (50%).
Best month: October 2026 with 2,407. Last 3 months: 2,351 (at the start 2,060).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 114 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Longest win streak: 5 wins in a row · Anubis
- Highest rating in a match: 1.83 · Dust 2
- Most kills in a match: 35 · Mirage
Maps in detail
from the last 114 matchesCompared with players on the same level who have at least 15 matches on the map.
How --YAKO-- plays
Across 114 matches --YAKO-- averages K/R 0.73, ADR 82.2 and a rating of 0.99. Biggest strength: Headshot rate at 61%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 61% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 40 of 114 matches the rating was 1.10 or higher (35%), in 41 it was below 0.90. In 105 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: August 2026 at 1.01. Things go best on Mirage (+66 ELO, win rate 58%). Match no. 2 of the day goes best: 65% win rate, +5 ELO. Improved over the last three months: Headshots +5 pp, ELO +291. Got weaker: K/R −0.05, Win rate −10 pp. Unchanged in recent months: Rating at 0.97, ADR at 80.8. Last 30 days: 23 matches, win rate 52%, net ELO +165.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.